Houdini Main Changelogs
18.5.192 | Fixed a ocassional hang when expanding or collapsing a TOP node's work item view while cooking. |
Fri. April 24, 2020 | |
18.5.192 | Fixed a ocassional hang when expanding or collapsing a TOP node's work item view while cooking. |
Fri. April 24, 2020 | |
18.5.192 | Fixed a ocassional hang when expanding or collapsing a TOP node's work item view while cooking. |
Fri. April 24, 2020 | |
18.5.192 | Fixed an issue with the Task Graph Table not showing regular work items. |
Fri. April 24, 2020 | |
18.5.192 | Fixed an issue with the Task Graph Table not showing regular work items. |
Fri. April 24, 2020 | |
18.5.192 | Fixed an issue with the Task Graph Table not showing regular work items. |
Fri. April 24, 2020 | |
18.5.192 | Fixed an issue with the Task Graph Table not showing regular work items. |
Fri. April 24, 2020 | |
18.0.447 | Fixed a bug in the Agent SOP and Agent Clip SOP where the stage's last time code was not included in the clip when importing from a UsdSkel source. |
Fri. April 24, 2020 | |
18.5.192 | Fixed a bug in the Agent SOP and Agent Clip SOP where the stage's last time code was not included in the clip when importing from a UsdSkel source. |
Fri. April 24, 2020 | |
18.5.192 | Fixed a bug in the Agent SOP and Agent Clip SOP where the stage's last time code was not included in the clip when importing from a UsdSkel source. |
Fri. April 24, 2020 | |
18.5.192 | Fixed a bug in the Agent SOP and Agent Clip SOP where the stage's last time code was not included in the clip when importing from a UsdSkel source. |
Fri. April 24, 2020 | |
18.5.192 | Fixed a bug in the Agent SOP and Agent Clip SOP where the stage's last time code was not included in the clip when importing from a UsdSkel source. |
Fri. April 24, 2020 | |
18.0.447 | Fixes for python 3 for commandchain nodes, distributed simulation and partitionbyframe. |
Fri. April 24, 2020 | |
18.0.447 | Fixed bug where we did not support single quotes when running through our GEOio translators. |
Fri. April 24, 2020 | |
18.5.192 | In the Bullet solver, pieces glued to a deforming static object are now updated to follow the overall rigid motion of the deforming object. |
Fri. April 24, 2020 | |
18.5.192 | In the Bullet solver, pieces glued to a deforming static object are now updated to follow the overall rigid motion of the deforming object. |
Fri. April 24, 2020 | |
18.5.192 | In the Bullet solver, pieces glued to a deforming static object are now updated to follow the overall rigid motion of the deforming object. |
Fri. April 24, 2020 | |
18.5.192 | In the Bullet solver, pieces glued to a deforming static object are now updated to follow the overall rigid motion of the deforming object. |
Fri. April 24, 2020 | |
18.5.192 | Fixed bug where we did not support single quotes when running through our GEOio translators. |
Fri. April 24, 2020 | |
18.5.192 | Fixed bug where we did not support single quotes when running through our GEOio translators. |
Fri. April 24, 2020 | |
18.5.192 | Fixed bug where we did not support single quotes when running through our GEOio translators. |
Fri. April 24, 2020 | |
18.5.192 | Fixed bug where we did not support single quotes when running through our GEOio translators. |
Fri. April 24, 2020 | |
18.5.192 | Fixed a bug where Houdini crashed on shutdown if a USD Preview Surface shader was cooked in the session. |
Fri. April 24, 2020 | |
18.5.192 | Fixed a bug where Houdini crashed on shutdown if a USD Preview Surface shader was cooked in the session. |
Fri. April 24, 2020 | |
18.5.192 | Fixed a bug where Houdini crashed on shutdown if a USD Preview Surface shader was cooked in the session. |
Fri. April 24, 2020 |