Houdini Main Changelogs

18.5.192

Fixed an issue with the Task Graph Table not showing regular work items.

Fri. April 24, 2020
18.5.192

Fixed an issue with the Task Graph Table not showing regular work items.

Fri. April 24, 2020
18.5.192

Fixed an issue with the Task Graph Table not showing regular work items.

Fri. April 24, 2020
18.5.192

Fixed an issue with the Task Graph Table not showing regular work items.

Fri. April 24, 2020
18.0.447

Fixed a bug in the Agent SOP and Agent Clip SOP where the stage's last time code was not included in the clip when importing from a UsdSkel source.

Fri. April 24, 2020
18.5.192

Fixed a bug in the Agent SOP and Agent Clip SOP where the stage's last time code was not included in the clip when importing from a UsdSkel source.

Fri. April 24, 2020
18.5.192

Fixed a bug in the Agent SOP and Agent Clip SOP where the stage's last time code was not included in the clip when importing from a UsdSkel source.

Fri. April 24, 2020
18.5.192

Fixed a bug in the Agent SOP and Agent Clip SOP where the stage's last time code was not included in the clip when importing from a UsdSkel source.

Fri. April 24, 2020
18.5.192

Fixed a bug in the Agent SOP and Agent Clip SOP where the stage's last time code was not included in the clip when importing from a UsdSkel source.

Fri. April 24, 2020
18.0.447

Fixes for python 3 for commandchain nodes, distributed simulation and partitionbyframe.

Fri. April 24, 2020
18.0.447

Fixed bug where we did not support single quotes when running through our GEOio translators.

Fri. April 24, 2020
18.5.192

In the Bullet solver, pieces glued to a deforming static object are now updated to follow the overall rigid motion of the deforming object.

Fri. April 24, 2020
18.5.192

In the Bullet solver, pieces glued to a deforming static object are now updated to follow the overall rigid motion of the deforming object.

Fri. April 24, 2020
18.5.192

In the Bullet solver, pieces glued to a deforming static object are now updated to follow the overall rigid motion of the deforming object.

Fri. April 24, 2020
18.5.192

In the Bullet solver, pieces glued to a deforming static object are now updated to follow the overall rigid motion of the deforming object.

Fri. April 24, 2020
18.5.192

Fixed bug where we did not support single quotes when running through our GEOio translators.

Fri. April 24, 2020
18.5.192

Fixed bug where we did not support single quotes when running through our GEOio translators.

Fri. April 24, 2020
18.5.192

Fixed bug where we did not support single quotes when running through our GEOio translators.

Fri. April 24, 2020
18.5.192

Fixed bug where we did not support single quotes when running through our GEOio translators.

Fri. April 24, 2020
18.5.192

Fixed a bug where Houdini crashed on shutdown if a USD Preview Surface shader was cooked in the session.

Fri. April 24, 2020
18.5.192

Fixed a bug where Houdini crashed on shutdown if a USD Preview Surface shader was cooked in the session.

Fri. April 24, 2020
18.5.192

Fixed a bug where Houdini crashed on shutdown if a USD Preview Surface shader was cooked in the session.

Fri. April 24, 2020
18.5.192

Fixed a bug where Houdini crashed on shutdown if a USD Preview Surface shader was cooked in the session.

Fri. April 24, 2020
18.0.446

Work items in PDG nodes that support caching will now always effect the cache state of downstream work items. For example, if a work item in a node with the cache mode parameter set to Automatic ends up writing a new file to disk, all downstream work items that also use caching will have their results invalidated. Those work items will also need to recook unless they have their cache setting set to Read Files.

There is also a new HOUDINI_PDG_CACHE_DEBUG environment variable that can be set to a value between 0 and 3 in order to get debug output about why PDG is or is not loading a file from cache. A value of 0 means the output is disabled, and a value of 3 is the most detailed output.

Thu. April 23, 2020
18.5.191

Work items in PDG nodes that support caching will now always affect the cache state of downstream work items. For example, if a node with the cache mode parameter set to Automatic ends up writing a new file to disk, all downstream nodes that also use caching will have their results invalidated. Those items will also need to recook, unless they have their cache setting set to Read Files.

There is also a new HOUDINI_PDG_CACHE_DEBUG environment variable that can be set to a value between 0 and 3 in order to get debug output about why PDG is or is not loading a file from cache. A value of 0 means the output is disabled, and a value of 3 is the most detailed output.

Thu. April 23, 2020