Houdini Main Changelogs
18.6.31 | Scene Import LOP will now auto-bind SOP-level assignments when there is only one unique material in the "shop_materialpath" attribute. This is effectively equivalent to the auto-binding which is currently done for material assignment done at the Object level. For cases when there are two or more materials specified in the SOP attribute, the behaviour remains the same as previously (i.e., the materials will be translated, but no binding to prims will be done). |
Fri. October 2, 2020 | |
18.6.31 | MotionClip Sequence now has controls for sequencing and applying locomotion which was computed using the Extract Locomotion node. |
Fri. October 2, 2020 | |
18.6.31 | MotionClip Sequence now has controls for sequencing and applying locomotion which was computed using the Extract Locomotion node. |
Fri. October 2, 2020 | |
18.6.31 | MotionClip Sequence now has controls for sequencing and applying locomotion which was computed using the Extract Locomotion node. |
Fri. October 2, 2020 | |
18.6.31 | MotionClip Sequence now has controls for sequencing and applying locomotion which was computed using the Extract Locomotion node. |
Fri. October 2, 2020 | |
18.6.31 | Fixed a bug where not all printed output would appear in the sendcommand log on python 3. |
Fri. October 2, 2020 | |
18.6.31 | Fixed a bug where not all printed output would appear in the sendcommand log on python 3. |
Fri. October 2, 2020 | |
18.6.31 | Fixed a bug where not all printed output would appear in the sendcommand log on python 3. |
Fri. October 2, 2020 | |
18.6.31 | Fixed a bug where not all printed output would appear in the sendcommand log on python 3. |
Fri. October 2, 2020 | |
18.6.31 | Added a parameter to Connect Adjacent Pieces to control or disable the cone angle (from the point's normal) used when searching for nearby points. Previously, the implicit behaviour was to use a cone angle of 90 degrees. The Max Search Points parameter also now only applies to points within the cone angle - previously, points outside the cone were discarded after finding the maximum number of points within the entire search radius. |
Fri. October 2, 2020 | |
18.6.31 | Added a parameter to Connect Adjacent Pieces to control or disable the cone angle (from the point's normal) used when searching for nearby points. Previously, the implicit behaviour was to use a cone angle of 90 degrees. The Max Search Points parameter also now only applies to points within the cone angle - previously, points outside the cone were discarded after finding the maximum number of points within the entire search radius. |
Fri. October 2, 2020 | |
18.6.31 | Added a parameter to Connect Adjacent Pieces to control or disable the cone angle (from the point's normal) used when searching for nearby points. Previously, the implicit behaviour was to use a cone angle of 90 degrees. The Max Search Points parameter also now only applies to points within the cone angle - previously, points outside the cone were discarded after finding the maximum number of points within the entire search radius. |
Fri. October 2, 2020 | |
18.6.31 | Added a parameter to Connect Adjacent Pieces to control or disable the cone angle (from the point's normal) used when searching for nearby points. Previously, the implicit behaviour was to use a cone angle of 90 degrees. The Max Search Points parameter also now only applies to points within the cone angle - previously, points outside the cone were discarded after finding the maximum number of points within the entire search radius. |
Fri. October 2, 2020 | |
18.5.354 | Fixed missing instances in the LOPs view if another delegate is running and a request is made to snap using GL. |
Fri. October 2, 2020 | |
18.6.31 | Fixed missing instances in the LOPs view if another delegate is running and a request is made to snap using GL. |
Fri. October 2, 2020 | |
18.6.31 | Fixed missing instances in the LOPs view if another delegate is running and a request is made to snap using GL. |
Fri. October 2, 2020 | |
18.6.31 | Fixed missing instances in the LOPs view if another delegate is running and a request is made to snap using GL. |
Fri. October 2, 2020 | |
18.6.31 | Fixed missing instances in the LOPs view if another delegate is running and a request is made to snap using GL. |
Fri. October 2, 2020 | |
18.5.354 | Fix python exception that could occur when Chain SOP was given an empty pattern. |
Fri. October 2, 2020 | |
18.5.354 | Added new GT_DAVaryingArray class header to the HDK include directory. |
Fri. October 2, 2020 | |
18.6.31 | Added new GT_DAVaryingArray class header to the HDK include directory. |
Fri. October 2, 2020 | |
18.6.31 | Added new GT_DAVaryingArray class header to the HDK include directory. |
Fri. October 2, 2020 | |
18.6.31 | Added new GT_DAVaryingArray class header to the HDK include directory. |
Fri. October 2, 2020 | |
18.6.31 | Added new GT_DAVaryingArray class header to the HDK include directory. |
Fri. October 2, 2020 | |
18.6.31 | Fix python exception that could occur when translating 3rd party shaders using custom shader translator. |
Fri. October 2, 2020 |