Houdini Main Changelogs

18.6.31

Added new GT_DAVaryingArray class header to the HDK include directory.

Fri. October 2, 2020
18.6.31

Added new GT_DAVaryingArray class header to the HDK include directory.

Fri. October 2, 2020
18.6.31

Fix python exception that could occur when translating 3rd party shaders using custom shader translator.

Fri. October 2, 2020
18.6.31

Fix python exception that could occur when translating 3rd party shaders using custom shader translator.

Fri. October 2, 2020
18.6.31

Fix python exception that could occur when translating 3rd party shaders using custom shader translator.

Fri. October 2, 2020
18.6.31

Fix python exception that could occur when translating 3rd party shaders using custom shader translator.

Fri. October 2, 2020
18.5.354

Fix python exception that could occur when translating 3rd party shaders using custom shader translator.

Fri. October 2, 2020
18.6.30

Fixed an issue with the ROP Fetch service logger that could sometimes cause random work item failures.

Thu. October 1, 2020
18.6.30

Fixed an issue with the ROP Fetch service logger that could sometimes cause random work item failures.

Thu. October 1, 2020
18.6.30

Fixed an issue with the ROP Fetch service logger that could sometimes cause random work item failures.

Thu. October 1, 2020
18.6.30

Fixed an issue with the ROP Fetch service logger that could sometimes cause random work item failures.

Thu. October 1, 2020
18.5.353

Fixed an issue with @pdg_input not correctly evaluating to a different value per-frame when used with a batch, when used in a COP network that gets referenced by a SOP.

Thu. October 1, 2020
18.6.30

Fixed an issue with @pdg_input not correctly evaluating to a different value per-frame when used with a batch, when used in a COP network that gets referenced by a SOP.

Thu. October 1, 2020
18.6.30

Fixed an issue with @pdg_input not correctly evaluating to a different value per-frame when used with a batch, when used in a COP network that gets referenced by a SOP.

Thu. October 1, 2020
18.6.30

Fixed an issue with @pdg_input not correctly evaluating to a different value per-frame when used with a batch, when used in a COP network that gets referenced by a SOP.

Thu. October 1, 2020
18.6.30

Fixed an issue with @pdg_input not correctly evaluating to a different value per-frame when used with a batch, when used in a COP network that gets referenced by a SOP.

Thu. October 1, 2020
18.5.353

Fixed partial re-translation of USD Primvar Reader shader primitive.

Thu. October 1, 2020
18.5.353

Prefer SCENEGRAPH_ icons for the light mixer tool menu.

Thu. October 1, 2020
18.5.353

Fixed a viewer crash when freeing textures from the cache and shadowmaps were part of the scene.

Thu. October 1, 2020
18.6.30

Fixed a viewer crash when freeing textures from the cache and shadowmaps were part of the scene.

Thu. October 1, 2020
18.6.30

Fixed a viewer crash when freeing textures from the cache and shadowmaps were part of the scene.

Thu. October 1, 2020
18.6.30

Fixed a viewer crash when freeing textures from the cache and shadowmaps were part of the scene.

Thu. October 1, 2020
18.6.30

Fixed a viewer crash when freeing textures from the cache and shadowmaps were part of the scene.

Thu. October 1, 2020
18.5.353

Fixed a viewer material update bug when materials were assigned to geometry packed within a packed primitive. The materials would sometimes lose their geometry assignments and not appear.

Thu. October 1, 2020
18.6.30

Fixed a viewer material update bug when materials were assigned to geometry packed within a packed primitive. The materials would sometimes lose their geometry assignments and not appear.

Thu. October 1, 2020