Houdini Main Changelogs
18.6.31 | Added new GT_DAVaryingArray class header to the HDK include directory. |
Fri. October 2, 2020 | |
18.6.31 | Added new GT_DAVaryingArray class header to the HDK include directory. |
Fri. October 2, 2020 | |
18.6.31 | Fix python exception that could occur when translating 3rd party shaders using custom shader translator. |
Fri. October 2, 2020 | |
18.6.31 | Fix python exception that could occur when translating 3rd party shaders using custom shader translator. |
Fri. October 2, 2020 | |
18.6.31 | Fix python exception that could occur when translating 3rd party shaders using custom shader translator. |
Fri. October 2, 2020 | |
18.6.31 | Fix python exception that could occur when translating 3rd party shaders using custom shader translator. |
Fri. October 2, 2020 | |
18.5.354 | Fix python exception that could occur when translating 3rd party shaders using custom shader translator. |
Fri. October 2, 2020 | |
18.6.30 | Fixed an issue with the ROP Fetch service logger that could sometimes cause random work item failures. |
Thu. October 1, 2020 | |
18.6.30 | Fixed an issue with the ROP Fetch service logger that could sometimes cause random work item failures. |
Thu. October 1, 2020 | |
18.6.30 | Fixed an issue with the ROP Fetch service logger that could sometimes cause random work item failures. |
Thu. October 1, 2020 | |
18.6.30 | Fixed an issue with the ROP Fetch service logger that could sometimes cause random work item failures. |
Thu. October 1, 2020 | |
18.5.353 | Fixed an issue with @pdg_input not correctly evaluating to a different value per-frame when used with a batch, when used in a COP network that gets referenced by a SOP. |
Thu. October 1, 2020 | |
18.6.30 | Fixed an issue with @pdg_input not correctly evaluating to a different value per-frame when used with a batch, when used in a COP network that gets referenced by a SOP. |
Thu. October 1, 2020 | |
18.6.30 | Fixed an issue with @pdg_input not correctly evaluating to a different value per-frame when used with a batch, when used in a COP network that gets referenced by a SOP. |
Thu. October 1, 2020 | |
18.6.30 | Fixed an issue with @pdg_input not correctly evaluating to a different value per-frame when used with a batch, when used in a COP network that gets referenced by a SOP. |
Thu. October 1, 2020 | |
18.6.30 | Fixed an issue with @pdg_input not correctly evaluating to a different value per-frame when used with a batch, when used in a COP network that gets referenced by a SOP. |
Thu. October 1, 2020 | |
18.5.353 | Fixed partial re-translation of USD Primvar Reader shader primitive. |
Thu. October 1, 2020 | |
18.5.353 | Prefer SCENEGRAPH_ icons for the light mixer tool menu. |
Thu. October 1, 2020 | |
18.5.353 | Fixed a viewer crash when freeing textures from the cache and shadowmaps were part of the scene. |
Thu. October 1, 2020 | |
18.6.30 | Fixed a viewer crash when freeing textures from the cache and shadowmaps were part of the scene. |
Thu. October 1, 2020 | |
18.6.30 | Fixed a viewer crash when freeing textures from the cache and shadowmaps were part of the scene. |
Thu. October 1, 2020 | |
18.6.30 | Fixed a viewer crash when freeing textures from the cache and shadowmaps were part of the scene. |
Thu. October 1, 2020 | |
18.6.30 | Fixed a viewer crash when freeing textures from the cache and shadowmaps were part of the scene. |
Thu. October 1, 2020 | |
18.5.353 | Fixed a viewer material update bug when materials were assigned to geometry packed within a packed primitive. The materials would sometimes lose their geometry assignments and not appear. |
Thu. October 1, 2020 | |
18.6.30 | Fixed a viewer material update bug when materials were assigned to geometry packed within a packed primitive. The materials would sometimes lose their geometry assignments and not appear. |
Thu. October 1, 2020 |