Houdini Main Changelogs
18.6.30 | Added a new method to RBD Interior Detail for computing the interior point depth using the minimum distance to the exterior primitives (similar to the Ray SOP) rather than sampling an SDF. This method does not require configuring a suitable volume resolution. |
Thu. October 1, 2020 | |
18.6.30 | Added a new method to RBD Interior Detail for computing the interior point depth using the minimum distance to the exterior primitives (similar to the Ray SOP) rather than sampling an SDF. This method does not require configuring a suitable volume resolution. |
Thu. October 1, 2020 | |
18.6.30 | Added a new method to RBD Interior Detail for computing the interior point depth using the minimum distance to the exterior primitives (similar to the Ray SOP) rather than sampling an SDF. This method does not require configuring a suitable volume resolution. |
Thu. October 1, 2020 | |
18.6.30 | Added a new method to RBD Interior Detail for computing the interior point depth using the minimum distance to the exterior primitives (similar to the Ray SOP) rather than sampling an SDF. This method does not require configuring a suitable volume resolution. |
Thu. October 1, 2020 | |
18.5.353 | The USD Preview Shader's UV Transform VOPs are now supported in the GL LOPs viewer. |
Thu. October 1, 2020 | |
18.6.30 | The USD Preview Shader's UV Transform VOPs are now supported in the GL LOPs viewer. |
Thu. October 1, 2020 | |
18.6.30 | The USD Preview Shader's UV Transform VOPs are now supported in the GL LOPs viewer. |
Thu. October 1, 2020 | |
18.6.30 | The USD Preview Shader's UV Transform VOPs are now supported in the GL LOPs viewer. |
Thu. October 1, 2020 | |
18.6.30 | The USD Preview Shader's UV Transform VOPs are now supported in the GL LOPs viewer. |
Thu. October 1, 2020 | |
18.5.353 | Fixed various issues with the TOP Cook Control properties, when the target network is set to a TOP Geometry instead of a regular TOP Network. |
Thu. October 1, 2020 | |
18.6.30 | Fixed various issues with the TOP Cook Control properties, when the target network is set to a TOP Geometry instead of a regular TOP Network. |
Thu. October 1, 2020 | |
18.6.30 | Fixed various issues with the TOP Cook Control properties, when the target network is set to a TOP Geometry instead of a regular TOP Network. |
Thu. October 1, 2020 | |
18.6.30 | Fixed various issues with the TOP Cook Control properties, when the target network is set to a TOP Geometry instead of a regular TOP Network. |
Thu. October 1, 2020 | |
18.6.30 | Fixed various issues with the TOP Cook Control properties, when the target network is set to a TOP Geometry instead of a regular TOP Network. |
Thu. October 1, 2020 | |
18.5.353 | Fix use of placeholder icons for lights in the lightmixer tool menu. |
Thu. October 1, 2020 | |
18.5.353 | Ensure that collections are removed from the lightmixer's layout when they are deleted from the node using the UI. |
Thu. October 1, 2020 | |
18.6.30 | The /stage LOP network created when opening Houdini now respects the "Load Payloads by Default in New LOP Networks" preference. |
Thu. October 1, 2020 | |
18.6.30 | The /stage LOP network created when opening Houdini now respects the "Load Payloads by Default in New LOP Networks" preference. |
Thu. October 1, 2020 | |
18.6.30 | The /stage LOP network created when opening Houdini now respects the "Load Payloads by Default in New LOP Networks" preference. |
Thu. October 1, 2020 | |
18.6.30 | The /stage LOP network created when opening Houdini now respects the "Load Payloads by Default in New LOP Networks" preference. |
Thu. October 1, 2020 | |
18.6.30 | Fix use of placeholder icons for lights in the lightmixer tool menu. |
Thu. October 1, 2020 | |
18.6.30 | Fix use of placeholder icons for lights in the lightmixer tool menu. |
Thu. October 1, 2020 | |
18.6.30 | Fix use of placeholder icons for lights in the lightmixer tool menu. |
Thu. October 1, 2020 | |
18.6.30 | Fix use of placeholder icons for lights in the lightmixer tool menu. |
Thu. October 1, 2020 | |
18.6.30 | Ensure that collections are removed from the lightmixer's layout when they are deleted from the node using the UI. |
Thu. October 1, 2020 |