Houdini Main Changelogs

18.6.30

Added a new method to RBD Interior Detail for computing the interior point depth using the minimum distance to the exterior primitives (similar to the Ray SOP) rather than sampling an SDF. This method does not require configuring a suitable volume resolution.

Thu. October 1, 2020
18.6.30

Added a new method to RBD Interior Detail for computing the interior point depth using the minimum distance to the exterior primitives (similar to the Ray SOP) rather than sampling an SDF. This method does not require configuring a suitable volume resolution.

Thu. October 1, 2020
18.6.30

Added a new method to RBD Interior Detail for computing the interior point depth using the minimum distance to the exterior primitives (similar to the Ray SOP) rather than sampling an SDF. This method does not require configuring a suitable volume resolution.

Thu. October 1, 2020
18.6.30

Added a new method to RBD Interior Detail for computing the interior point depth using the minimum distance to the exterior primitives (similar to the Ray SOP) rather than sampling an SDF. This method does not require configuring a suitable volume resolution.

Thu. October 1, 2020
18.5.353

The USD Preview Shader's UV Transform VOPs are now supported in the GL LOPs viewer.

Thu. October 1, 2020
18.6.30

The USD Preview Shader's UV Transform VOPs are now supported in the GL LOPs viewer.

Thu. October 1, 2020
18.6.30

The USD Preview Shader's UV Transform VOPs are now supported in the GL LOPs viewer.

Thu. October 1, 2020
18.6.30

The USD Preview Shader's UV Transform VOPs are now supported in the GL LOPs viewer.

Thu. October 1, 2020
18.6.30

The USD Preview Shader's UV Transform VOPs are now supported in the GL LOPs viewer.

Thu. October 1, 2020
18.5.353

Fixed various issues with the TOP Cook Control properties, when the target network is set to a TOP Geometry instead of a regular TOP Network.

Thu. October 1, 2020
18.6.30

Fixed various issues with the TOP Cook Control properties, when the target network is set to a TOP Geometry instead of a regular TOP Network.

Thu. October 1, 2020
18.6.30

Fixed various issues with the TOP Cook Control properties, when the target network is set to a TOP Geometry instead of a regular TOP Network.

Thu. October 1, 2020
18.6.30

Fixed various issues with the TOP Cook Control properties, when the target network is set to a TOP Geometry instead of a regular TOP Network.

Thu. October 1, 2020
18.6.30

Fixed various issues with the TOP Cook Control properties, when the target network is set to a TOP Geometry instead of a regular TOP Network.

Thu. October 1, 2020
18.5.353

Fix use of placeholder icons for lights in the lightmixer tool menu.

Thu. October 1, 2020
18.5.353

Ensure that collections are removed from the lightmixer's layout when they are deleted from the node using the UI.

Thu. October 1, 2020
18.6.30

The /stage LOP network created when opening Houdini now respects the "Load Payloads by Default in New LOP Networks" preference.

Thu. October 1, 2020
18.6.30

The /stage LOP network created when opening Houdini now respects the "Load Payloads by Default in New LOP Networks" preference.

Thu. October 1, 2020
18.6.30

The /stage LOP network created when opening Houdini now respects the "Load Payloads by Default in New LOP Networks" preference.

Thu. October 1, 2020
18.6.30

The /stage LOP network created when opening Houdini now respects the "Load Payloads by Default in New LOP Networks" preference.

Thu. October 1, 2020
18.6.30

Fix use of placeholder icons for lights in the lightmixer tool menu.

Thu. October 1, 2020
18.6.30

Fix use of placeholder icons for lights in the lightmixer tool menu.

Thu. October 1, 2020
18.6.30

Fix use of placeholder icons for lights in the lightmixer tool menu.

Thu. October 1, 2020
18.6.30

Fix use of placeholder icons for lights in the lightmixer tool menu.

Thu. October 1, 2020
18.6.30

Ensure that collections are removed from the lightmixer's layout when they are deleted from the node using the UI.

Thu. October 1, 2020