Houdini Main Changelogs
18.6.20 | Invalid material node warnings from the GLTF ROP will specify which material paths are being skipped. |
Mon. September 21, 2020 | |
18.6.20 | Invalid material node warnings from the GLTF ROP will specify which material paths are being skipped. |
Mon. September 21, 2020 | |
18.5.343 | The FBX exporter now accepts exporting float[2] uv attributes as texture coordinates in addition to float[3] uv attributes. |
Mon. September 21, 2020 | |
18.6.20 | The FBX exporter now accepts exporting float[2] uv attributes as texture coordinates in addition to float[3] uv attributes. |
Mon. September 21, 2020 | |
18.6.20 | The FBX exporter now accepts exporting float[2] uv attributes as texture coordinates in addition to float[3] uv attributes. |
Mon. September 21, 2020 | |
18.6.20 | The FBX exporter now accepts exporting float[2] uv attributes as texture coordinates in addition to float[3] uv attributes. |
Mon. September 21, 2020 | |
18.6.20 | The FBX exporter now accepts exporting float[2] uv attributes as texture coordinates in addition to float[3] uv attributes. |
Mon. September 21, 2020 | |
18.5.343 | Particle Fluid Mask SOP will now properly use vorticity masks generated from particle attributes. |
Mon. September 21, 2020 | |
18.6.20 | Include the client version when logging information to the license logs in sesinetd. |
Mon. September 21, 2020 | |
18.6.20 | Include the client version when logging information to the license logs in sesinetd. |
Mon. September 21, 2020 | |
18.6.20 | Include the client version when logging information to the license logs in sesinetd. |
Mon. September 21, 2020 | |
18.6.20 | Include the client version when logging information to the license logs in sesinetd. |
Mon. September 21, 2020 | |
18.5.343 | Include the client version when logging information to the license logs in sesinetd. |
Mon. September 21, 2020 | |
18.5.343 | Added support for importing non-commercial and limited commercial assets in the HDA File Format Plugin for USD. |
Mon. September 21, 2020 | |
18.6.20 | Added support for importing non-commercial and limited commercial assets in the HDA File Format Plugin for USD |
Mon. September 21, 2020 | |
18.6.20 | Added support for importing non-commercial and limited commercial assets in the HDA File Format Plugin for USD |
Mon. September 21, 2020 | |
18.6.20 | Added support for importing non-commercial and limited commercial assets in the HDA File Format Plugin for USD |
Mon. September 21, 2020 | |
18.6.20 | Added support for importing non-commercial and limited commercial assets in the HDA File Format Plugin for USD |
Mon. September 21, 2020 | |
18.5.343 | Added Scale Mode to the KineFx IK Solver VOP. Also fixed the simple 2 bones IK mode that was broken because lookat/lookup axis were resolved incorrectly. |
Mon. September 21, 2020 | |
18.6.20 | Added Scale Mode to the KineFx IK Solver VOP. Also fixed the simple 2 bones IK mode that was broken because lookat/lookup axis were resolved incorrectly. |
Mon. September 21, 2020 | |
18.6.20 | Added Scale Mode to the KineFx IK Solver VOP. Also fixed the simple 2 bones IK mode that was broken because lookat/lookup axis were resolved incorrectly. |
Mon. September 21, 2020 | |
18.6.20 | Added Scale Mode to the KineFx IK Solver VOP. Also fixed the simple 2 bones IK mode that was broken because lookat/lookup axis were resolved incorrectly. |
Mon. September 21, 2020 | |
18.6.20 | Added Scale Mode to the KineFx IK Solver VOP. Also fixed the simple 2 bones IK mode that was broken because lookat/lookup axis were resolved incorrectly. |
Mon. September 21, 2020 | |
18.6.20 | Updated the default of the "Load By" parameter of the GLTF SOP from "Primitive" to "Scene" |
Mon. September 21, 2020 | |
18.6.20 | Updated the default of the "Load By" parameter of the GLTF SOP from "Primitive" to "Scene" |
Mon. September 21, 2020 |