Houdini Main Changelogs
18.6.27 | MQ will now exit(0) instead of exit(1) when it loses connection to the submitter machine, to prevent the whole job from failing when this happens. If it's a real error it will manifest as RPC timeout errors anyway. This can be overridden with $PDG_MQ_FAIL_ON_LOSTCONNECTION=1 |
Mon. September 28, 2020 | |
18.6.27 | MQ will now exit(0) instead of exit(1) when it loses connection to the submitter machine, to prevent the whole job from failing when this happens. If it's a real error it will manifest as RPC timeout errors anyway. This can be overridden with $PDG_MQ_FAIL_ON_LOSTCONNECTION=1 |
Mon. September 28, 2020 | |
18.6.27 | MQ will now exit(0) instead of exit(1) when it loses connection to the submitter machine, to prevent the whole job from failing when this happens. If it's a real error it will manifest as RPC timeout errors anyway. This can be overridden with $PDG_MQ_FAIL_ON_LOSTCONNECTION=1 |
Mon. September 28, 2020 | |
18.5.350 | A pass over the sparse and simple pyro tools to ensure the objects created have useful names. |
Mon. September 28, 2020 | |
18.5.350 | Adding new lights from the Light Mixer LOP action menu no longer dives into the subnet, instead leaving the viewport and network editor contexts unchanged, with the Light Mixer node selected. |
Mon. September 28, 2020 | |
18.6.27 | Adding new lights from the Light Mixer LOP action menu no longer dives into the subnet, instead leaving the viewport and network editor contexts unchanged, with the Light Mixer node selected. |
Mon. September 28, 2020 | |
18.6.27 | Adding new lights from the Light Mixer LOP action menu no longer dives into the subnet, instead leaving the viewport and network editor contexts unchanged, with the Light Mixer node selected. |
Mon. September 28, 2020 | |
18.6.27 | Adding new lights from the Light Mixer LOP action menu no longer dives into the subnet, instead leaving the viewport and network editor contexts unchanged, with the Light Mixer node selected. |
Mon. September 28, 2020 | |
18.6.27 | Adding new lights from the Light Mixer LOP action menu no longer dives into the subnet, instead leaving the viewport and network editor contexts unchanged, with the Light Mixer node selected. |
Mon. September 28, 2020 | |
18.5.350 | husk will now print out load time after the render delegate has finished its initial processing rather than after the simple initialization. Checkpoint and snapshot timers will be started at this time. |
Mon. September 28, 2020 | |
18.5.350 | Prevent crash when trying to open an .exr file using a stream (instead of a filename) in the HDK. |
Mon. September 28, 2020 | |
18.5.350 | The Task Graph Table will now correctly show work items from the selected node when opened from the button on a TOP node, rather than always showing all work items from the containing TOP network. |
Mon. September 28, 2020 | |
18.6.27 | The Task Graph Table will now correctly show work items from the selected node when opened from the button on a TOP node, rather than always showing all work items from the containing TOP network. |
Mon. September 28, 2020 | |
18.6.27 | The Task Graph Table will now correctly show work items from the selected node when opened from the button on a TOP node, rather than always showing all work items from the containing TOP network. |
Mon. September 28, 2020 | |
18.6.27 | The Task Graph Table will now correctly show work items from the selected node when opened from the button on a TOP node, rather than always showing all work items from the containing TOP network. |
Mon. September 28, 2020 | |
18.6.27 | The Task Graph Table will now correctly show work items from the selected node when opened from the button on a TOP node, rather than always showing all work items from the containing TOP network. |
Mon. September 28, 2020 | |
18.6.27 | Fixed an issue with TOP Geometry networks not recooking when the displayed node inside the network is changed. |
Mon. September 28, 2020 | |
18.6.27 | Fixed an issue with TOP Geometry networks not recooking when the displayed node inside the network is changed. |
Mon. September 28, 2020 | |
18.6.27 | Fixed an issue with TOP Geometry networks not recooking when the displayed node inside the network is changed. |
Mon. September 28, 2020 | |
18.6.27 | Fixed an issue with TOP Geometry networks not recooking when the displayed node inside the network is changed. |
Mon. September 28, 2020 | |
18.5.350 | HOUDINI_CONDENSE_BLOCKLIST is new env variable to provide a list of environment variables to not condense to. This condensation often happens internally for saving OPlibrary references, etc, but may cause issues with some studio policies. |
Mon. September 28, 2020 | |
18.5.350 | The Light Sampling display option now affects the environment light occlusion sampling for speed/quality tradeoffs. |
Mon. September 28, 2020 | |
18.6.27 | The Light Sampling display option now affects the environment light occlusion sampling for speed/quality tradeoffs. |
Mon. September 28, 2020 | |
18.6.27 | The Light Sampling display option now affects the environment light occlusion sampling for speed/quality tradeoffs. |
Mon. September 28, 2020 | |
18.6.27 | The Light Sampling display option now affects the environment light occlusion sampling for speed/quality tradeoffs. |
Mon. September 28, 2020 |