Houdini Main Changelogs
18.6.27 | Fixed a bug where the uniform scaling knob on the axial style scale handle did not work properly when the handle had a large apparent world space size. |
Mon. September 28, 2020 | |
18.6.27 | Fixed a bug where the uniform scaling knob on the axial style scale handle did not work properly when the handle had a large apparent world space size. |
Mon. September 28, 2020 | |
18.6.27 | Fixed a bug where the uniform scaling knob on the axial style scale handle did not work properly when the handle had a large apparent world space size. |
Mon. September 28, 2020 | |
18.6.27 | Add HOM functions to `hou.HDADefinition` for maxNumOutputs. This is to be analogous to the functions for maxNumInputs. |
Mon. September 28, 2020 | |
18.6.27 | Add HOM functions to `hou.HDADefinition` for maxNumOutputs. This is to be analogous to the functions for maxNumInputs. |
Mon. September 28, 2020 | |
18.6.27 | Add HOM functions to `hou.HDADefinition` for maxNumOutputs. This is to be analogous to the functions for maxNumInputs. |
Mon. September 28, 2020 | |
18.6.27 | Add HOM functions to `hou.HDADefinition` for maxNumOutputs. This is to be analogous to the functions for maxNumInputs. |
Mon. September 28, 2020 | |
18.5.350 | The Geometry Spreadsheet no longer adds errors to the status bar when its SOP fails to cook. This resulted in unexpected red-banners in the status bar, instead this relies on the nodes own flagging for error reporting. |
Mon. September 28, 2020 | |
18.5.350 | Fixed a bug in the DOP Import SOP's "Create Points to Represent Objects" mode where the pivot location could be incorrect when Preserve World Space Positions was enabled. This occurred when there were object level transforms on the original source objects, but the DOP Import SOP was in a different geometry object. |
Mon. September 28, 2020 | |
18.5.349 | Improved performance of UDIM filename expansion in VEX. This will improve rendering performance for mantra and karma. |
Sun. September 27, 2020 | |
18.5.349 | Fixed an HQueue bug where a job sometimes became indefinitely attached to a client machine. This led to "Client <hostname> is reporting job XXXXXX which does not exist." errors when the job was deleted from the system. |
Sun. September 27, 2020 | |
18.6.26 | Fixed an HQueue bug where a job sometimes became indefinitely attached to a client machine. This led to "Client <hostname> is reporting job XXXXXX which does not exist." errors when the job was deleted from the system. |
Sun. September 27, 2020 | |
18.6.26 | Fixed an HQueue bug where a job sometimes became indefinitely attached to a client machine. This led to "Client <hostname> is reporting job XXXXXX which does not exist." errors when the job was deleted from the system. |
Sun. September 27, 2020 | |
18.6.26 | Fixed an HQueue bug where a job sometimes became indefinitely attached to a client machine. This led to "Client <hostname> is reporting job XXXXXX which does not exist." errors when the job was deleted from the system. |
Sun. September 27, 2020 | |
18.6.26 | Fixed an HQueue bug where a job sometimes became indefinitely attached to a client machine. This led to "Client <hostname> is reporting job XXXXXX which does not exist." errors when the job was deleted from the system. |
Sun. September 27, 2020 | |
18.5.348 | Fixed potential tiling artifacts when a shader outputs empty BSDF. |
Sat. September 26, 2020 | |
18.6.25 | Fixed potential tiling artifacts when a shader outputs empty BSDF. |
Sat. September 26, 2020 | |
18.6.25 | Fixed potential tiling artifacts when a shader outputs empty BSDF. |
Sat. September 26, 2020 | |
18.6.25 | Fixed potential tiling artifacts when a shader outputs empty BSDF. |
Sat. September 26, 2020 | |
18.6.25 | Fixed potential tiling artifacts when a shader outputs empty BSDF. |
Sat. September 26, 2020 | |
18.6.24 | Fixed an issue with pdg.WorkItemHolder.addWorkItemFromJSON not correctly adding output files to the new work item when used in a static processor node. This issue also affected the JSON Input TOP node. |
Fri. September 25, 2020 | |
18.6.24 | Fixed an issue with pdg.WorkItemHolder.addWorkItemFromJSON not correctly adding output files to the new work item when used in a static processor node. This issue also affected the JSON Input TOP node. |
Fri. September 25, 2020 | |
18.6.24 | Fixed an issue with pdg.WorkItemHolder.addWorkItemFromJSON not correctly adding output files to the new work item when used in a static processor node. This issue also affected the JSON Input TOP node. |
Fri. September 25, 2020 | |
18.6.24 | Fixed an issue with pdg.WorkItemHolder.addWorkItemFromJSON not correctly adding output files to the new work item when used in a static processor node. This issue also affected the JSON Input TOP node. |
Fri. September 25, 2020 | |
18.5.347 | The Ground Explosion, Aerial Explosion, and Bonfire have been tweaked. The sparse pyro shelves now default to having the display flag on the pyrobake volume sop where appropriate. |
Fri. September 25, 2020 |