Houdini Main Changelogs
18.5.346 | Updating help url to the new url. |
Thu. September 24, 2020 | |
18.5.346 | husk will now default to saving multi-part EXR files on OSX and is now consistent with other platforms. |
Thu. September 24, 2020 | |
18.5.345 | Fixed a bug where Python Panel errors appeared small on high DPI monitors. |
Wed. September 23, 2020 | |
18.6.22 | Fixed a bug where Python Panel errors appeared small on high DPI monitors. |
Wed. September 23, 2020 | |
18.6.22 | Fixed a bug where Python Panel errors appeared small on high DPI monitors. |
Wed. September 23, 2020 | |
18.6.22 | Fixed a bug where Python Panel errors appeared small on high DPI monitors. |
Wed. September 23, 2020 | |
18.6.22 | Fixed a bug where Python Panel errors appeared small on high DPI monitors. |
Wed. September 23, 2020 | |
18.5.345 | There was a possibility that Karma could render with the wrong preview shader in some cases. An issue with the preview shader cache was fixed. |
Wed. September 23, 2020 | |
18.5.345 | The Set Attribute and Add Attribute VOPs now support dictionary and dictionary arrays. |
Wed. September 23, 2020 | |
18.5.345 | The conversion of embedded DS files will now handle directory, buttonstrip, and iconstrip types. |
Wed. September 23, 2020 | |
18.6.22 | Added an 'Unset Variables' job parm to Local Scheduler. This list of environment variables will be removed from the job envionment. |
Wed. September 23, 2020 | |
18.6.22 | Added an 'Unset Variables' job parm to Local Scheduler. This list of environment variables will be removed from the job envionment. |
Wed. September 23, 2020 | |
18.6.22 | Added an 'Unset Variables' job parm to Local Scheduler. This list of environment variables will be removed from the job envionment. |
Wed. September 23, 2020 | |
18.6.22 | Added an 'Unset Variables' job parm to Local Scheduler. This list of environment variables will be removed from the job envionment. |
Wed. September 23, 2020 | |
18.5.345 | Fixed an issue with the work item attribute panel and task graph table not working correctly when opened from a non-TOP node with the TOP Network property enabled. |
Wed. September 23, 2020 | |
18.5.345 | Fixed transparency rendering in the OpenGL ROP when rendering LOP scenes, and a regression in performance. |
Wed. September 23, 2020 | |
18.6.22 | Fixed transparency rendering in the OpenGL ROP when rendering LOP scenes, and a regression in performance. |
Wed. September 23, 2020 | |
18.6.22 | Fixed transparency rendering in the OpenGL ROP when rendering LOP scenes, and a regression in performance. |
Wed. September 23, 2020 | |
18.6.22 | Fixed transparency rendering in the OpenGL ROP when rendering LOP scenes, and a regression in performance. |
Wed. September 23, 2020 | |
18.6.22 | Fixed transparency rendering in the OpenGL ROP when rendering LOP scenes, and a regression in performance. |
Wed. September 23, 2020 | |
18.5.345 | Added an option to RBD Interior Detail to output a depth point attribute, similar to the option on the old version of Voronoi Fracture. |
Wed. September 23, 2020 | |
18.6.22 | Added an option to RBD Interior Detail to output a depth point attribute, similar to the option on the old version of Voronoi Fracture. |
Wed. September 23, 2020 | |
18.6.22 | Added an option to RBD Interior Detail to output a depth point attribute, similar to the option on the old version of Voronoi Fracture. |
Wed. September 23, 2020 | |
18.6.22 | Added an option to RBD Interior Detail to output a depth point attribute, similar to the option on the old version of Voronoi Fracture. |
Wed. September 23, 2020 | |
18.6.22 | Added an option to RBD Interior Detail to output a depth point attribute, similar to the option on the old version of Voronoi Fracture. |
Wed. September 23, 2020 |