Houdini Main Changelogs
20.5.408 | Fixed a bug in the Explore Variants LOP which didn't always output the expected prims when nested variants is disabled. |
Tue. November 5, 2024 | |
20.5.408 | Fix sky light in OBJ displaying as all white |
Mon. November 4, 2024 | |
20.5.408 | Improved the documentation for HAPI_GetPresetCount and HAPI_GetPresetNames. |
Mon. November 4, 2024 | |
20.5.408 | Fix python error in hotkey editor. |
Mon. November 4, 2024 | |
20.5.408 | Fixed a bug where box-selection could fail to select some primitives or crash if they were small enough to fail render visibility checks |
Mon. November 4, 2024 | |
20.5.408 | Fixed a bug where hull for heightfield primitives wouldn't draw |
Mon. November 4, 2024 | |
20.5.408 | Fixed a bug where Image Viewport wouldn't display anythin |
Mon. November 4, 2024 | |
20.5.408 | Fixed a possible crash with trace() VEX calls. |
Mon. November 4, 2024 | |
20.5.408 | Fix update of movie backgrounds in Vulkan, and missing movie background for some formats. |
Mon. November 4, 2024 | |
19.5.1150 | Fixed a crash in the Unpack USD SOP when importing an invalid NURBS curve primitive. |
Fri. November 1, 2024 | |
20.0.877 | Fixed a crash in the Unpack USD SOP when importing an invalid NURBS curve primitive. |
Fri. November 1, 2024 | |
20.5.405 | Bumped the HDK ABI version due to addition of extra volume properties in BRAY_Types.h. |
Fri. November 1, 2024 | |
20.5.405 | Added a new object property "Volume Velocity Blur Mode" to select alterative methods of applying motion blur to volumes. |
Fri. November 1, 2024 | |
20.5.405 | Added "Volume Shadow Step Rate" property to Render Geometry Settings to allow for faster shadows at added bias. |
Fri. November 1, 2024 | |
20.0.877 | Fixed a possible issue in VEX where the optimizer might have generated an "fcmp uno" instruction. |
Fri. November 1, 2024 | |
20.5.405 | Fixed a possible issue in VEX where the optimizer might have generated an "fcmp uno" instruction. |
Fri. November 1, 2024 | |
20.5.405 | Fixed a bug where husk would try to use undefined values for resolution, pixel aspect, or data window property if there are multiple render products and there are products that defines the property while the first product doesn't. |
Fri. November 1, 2024 | |
20.5.405 | Fix issues in light and material linker when changing the link type. Also fix rule card size issues. |
Fri. November 1, 2024 | |
20.5.404 | Fixed a crash in the Unpack USD SOP when importing an invalid NURBS curve primitive. |
Thu. October 31, 2024 | |
20.5.404 | The "tmp:" asset resolve HDK sample for USD plugins now supports the use of a resolver context string to override the value of HOUDINI_TEMP_DIR. |
Thu. October 31, 2024 | |
20.5.404 | Fixed an issue where HoudiniGL/HoudiniVK could, in some situations, pick up the camera's transform matrix from the shutter-open time (as opposed to the actual frame time) |
Thu. October 31, 2024 | |
20.5.403 | Changes to a COP networks default resolution will cause interactive renders that reference that COP as a texture to restart. |
Wed. October 30, 2024 | |
20.5.403 | itoa() will work with 64bit integers in VEX. |
Wed. October 30, 2024 | |
20.5.403 | Added new hou.LopNode.uneditableStage method for use in Python LOPs using the editableLayer approach. Provides read only access to the current state of the USD stage. |
Wed. October 30, 2024 | |
20.5.402 | XPU: Fixed bug on averaging the shading normal which caused artefacts with non grey weights were used. |
Tue. October 29, 2024 |