Houdini Main Changelogs
9.0.622 | Added a new VEX function, pathtrace() that can be used to sample indirect illumination using PBR. pathtrace() has the same interface as the existing irradiance() and occlusion() functions and has equivalent support for irradiance caches. |
Fri. June 8, 2007 | |
9.0.622 | Added a new VEX function, pathtrace() that can be used to sample indirect illumination using PBR. pathtrace() has the same interface as the existing irradiance() and occlusion() functions and has equivalent support for irradiance caches. |
Fri. June 8, 2007 | |
9.0.622 | Added a new VEX function, pathtrace() that can be used to sample indirect illumination using PBR. pathtrace() has the same interface as the existing irradiance() and occlusion() functions and has equivalent support for irradiance caches. |
Fri. June 8, 2007 | |
9.0.622 | Caustic photon map generation and rendering are now properly supported in mantra. Caustic cache files can be referenced for PBR rendering using the "Caustic Cache File" parameter or in standard rendering using the existing photon map VEX functions. |
Fri. June 8, 2007 | |
9.0.622 | Caustic photon map generation and rendering are now properly supported in mantra. Caustic cache files can be referenced for PBR rendering using the "Caustic Cache File" parameter or in standard rendering using the existing photon map VEX functions. |
Fri. June 8, 2007 | |
9.0.622 | Caustic photon map generation and rendering are now properly supported in mantra. Caustic cache files can be referenced for PBR rendering using the "Caustic Cache File" parameter or in standard rendering using the existing photon map VEX functions. |
Fri. June 8, 2007 | |
9.0.622 | Caustic photon map generation and rendering are now properly supported in mantra. Caustic cache files can be referenced for PBR rendering using the "Caustic Cache File" parameter or in standard rendering using the existing photon map VEX functions. |
Fri. June 8, 2007 | |
9.0.622 | Caustic photon map generation and rendering are now properly supported in mantra. Caustic cache files can be referenced for PBR rendering using the "Caustic Cache File" parameter or in standard rendering using the existing photon map VEX functions. |
Fri. June 8, 2007 | |
9.0.622 | Default mantra ROPs are now created with a complete set of PBR parameters available by default. |
Fri. June 8, 2007 | |
9.0.622 | Default mantra ROPs are now created with a complete set of PBR parameters available by default. |
Fri. June 8, 2007 | |
9.0.622 | Default mantra ROPs are now created with a complete set of PBR parameters available by default. |
Fri. June 8, 2007 | |
9.0.622 | Default mantra ROPs are now created with a complete set of PBR parameters available by default. |
Fri. June 8, 2007 | |
9.0.622 | Default mantra ROPs are now created with a complete set of PBR parameters available by default. |
Fri. June 8, 2007 | |
9.0.622 | Added Jitter Seed and Jitter Scale parameters to the Particle Fluid Object. These paramaters allow you to change the particle fluid's initial state from a regular grid pattern to one with a little more randomness. |
Fri. June 8, 2007 | |
9.0.622 | Added Jitter Seed and Jitter Scale parameters to the Particle Fluid Object. These paramaters allow you to change the particle fluid's initial state from a regular grid pattern to one with a little more randomness. |
Fri. June 8, 2007 | |
9.0.622 | Added Jitter Seed and Jitter Scale parameters to the Particle Fluid Object. These paramaters allow you to change the particle fluid's initial state from a regular grid pattern to one with a little more randomness. |
Fri. June 8, 2007 | |
9.0.622 | Added Jitter Seed and Jitter Scale parameters to the Particle Fluid Object. These paramaters allow you to change the particle fluid's initial state from a regular grid pattern to one with a little more randomness. |
Fri. June 8, 2007 | |
9.0.622 | Added Jitter Seed and Jitter Scale parameters to the Particle Fluid Object. These paramaters allow you to change the particle fluid's initial state from a regular grid pattern to one with a little more randomness. |
Fri. June 8, 2007 | |
9.0.622 | Added new hotkeys for toggling grid (x), primitive (c), and point (v) snapping. As a result, the following Scene View hotkeys have been changed:
|
Fri. June 8, 2007 | |
9.0.622 | Added new hotkeys for toggling grid (x), primitive (c), and point (v) snapping. As a result, the following Scene View hotkeys have been changed:
|
Fri. June 8, 2007 | |
9.0.622 | Added new hotkeys for toggling grid (x), primitive (c), and point (v) snapping. As a result, the following Scene View hotkeys have been changed:
|
Fri. June 8, 2007 | |
9.0.622 | Added new hotkeys for toggling grid (x), primitive (c), and point (v) snapping. As a result, the following Scene View hotkeys have been changed:
|
Fri. June 8, 2007 | |
9.0.622 | Added new hotkeys for toggling grid (x), primitive (c), and point (v) snapping. As a result, the following Scene View hotkeys have been changed:
|
Fri. June 8, 2007 | |
9.0.622 | A new DOP micro solver, GAS Feedback, allows the generation of feedback impacts according to the pressure field induced by the objects. |
Fri. June 8, 2007 | |
9.0.622 | A new DOP micro solver, GAS Feedback, allows the generation of feedback impacts according to the pressure field induced by the objects. |
Fri. June 8, 2007 |