Houdini Main Changelogs
7.2.17 | The TriBez SOP now properly prompts for a point group rather than a primitive group. |
Fri. September 24, 2004 | |
7.2.17 | The TriBez SOP now properly prompts for a point group rather than a primitive group. |
Fri. September 24, 2004 | |
7.2.17 | The TriBez SOP now properly prompts for a point group rather than a primitive group. |
Fri. September 24, 2004 | |
7.2.17 | The TriBez SOP now properly prompts for a point group rather than a primitive group. |
Fri. September 24, 2004 | |
7.2.17 | A new SOP has been added: the TriDivide SOP. This is used to refine triangular meshes in a similar way that Subdivide allows you to refine quadrilateral meshes. |
Fri. September 24, 2004 | |
7.2.17 | A new SOP has been added: the TriDivide SOP. This is used to refine triangular meshes in a similar way that Subdivide allows you to refine quadrilateral meshes. |
Fri. September 24, 2004 | |
7.2.17 | A new SOP has been added: the TriDivide SOP. This is used to refine triangular meshes in a similar way that Subdivide allows you to refine quadrilateral meshes. |
Fri. September 24, 2004 | |
7.2.17 | A new SOP has been added: the TriDivide SOP. This is used to refine triangular meshes in a similar way that Subdivide allows you to refine quadrilateral meshes. |
Fri. September 24, 2004 | |
7.2.17 | A new SOP has been added: the TriDivide SOP. This is used to refine triangular meshes in a similar way that Subdivide allows you to refine quadrilateral meshes. |
Fri. September 24, 2004 | |
7.2.17 | The opchangetype command no longer moves the node to the end of the user-defined order in the operator list. |
Fri. September 24, 2004 | |
7.2.17 | The opchangetype command no longer moves the node to the end of the user-defined order in the operator list. |
Fri. September 24, 2004 | |
7.2.17 | The opchangetype command no longer moves the node to the end of the user-defined order in the operator list. |
Fri. September 24, 2004 | |
7.2.17 | The opchangetype command no longer moves the node to the end of the user-defined order in the operator list. |
Fri. September 24, 2004 | |
7.2.17 | The opchangetype command no longer moves the node to the end of the user-defined order in the operator list. |
Fri. September 24, 2004 | |
7.2.17 | When using projector maps in light objects, clamp to frustum now fully works if the OpenGL driver supports the GL_ARB_texture_border_clamp extension. |
Fri. September 24, 2004 | |
7.2.17 | When using projector maps in light objects, clamp to frustum now fully works if the OpenGL driver supports the GL_ARB_texture_border_clamp extension. |
Fri. September 24, 2004 | |
7.2.17 | When using projector maps in light objects, clamp to frustum now fully works if the OpenGL driver supports the GL_ARB_texture_border_clamp extension. |
Fri. September 24, 2004 | |
7.2.17 | When using projector maps in light objects, clamp to frustum now fully works if the OpenGL driver supports the GL_ARB_texture_border_clamp extension. |
Fri. September 24, 2004 | |
7.2.17 | When using projector maps in light objects, clamp to frustum now fully works if the OpenGL driver supports the GL_ARB_texture_border_clamp extension. |
Fri. September 24, 2004 | |
7.2.17 | Fixed a bug that could cause hserver to hang Houdini if hserver was not run with the -d option. |
Fri. September 24, 2004 | |
7.2.17 | Fixed a bug that could cause hserver to hang Houdini if hserver was not run with the -d option. |
Fri. September 24, 2004 | |
7.2.17 | Fixed a bug that could cause hserver to hang Houdini if hserver was not run with the -d option. |
Fri. September 24, 2004 | |
7.2.17 | Fixed a bug that could cause hserver to hang Houdini if hserver was not run with the -d option. |
Fri. September 24, 2004 | |
7.2.17 | Fixed a bug that could cause hserver to hang Houdini if hserver was not run with the -d option. |
Fri. September 24, 2004 | |
7.2.17 | Added an option to the optimization tab of the viewport's Display Options dialog called "Automatically Adjust Near/Far Planes When Homing." Houdini's default behaviour, the same as its previous behaviour, is to have this option enabled; if it is disabled, any adjustments made to the near and far planes will be maintained when homing the viewport. |
Fri. September 24, 2004 |