Houdini Main Changelogs
6.0.176 | Pressing the Enter key while in the Object Transform operation will now go into the respective operation of the current operator. |
Mon. January 13, 2003 | |
6.0.176 | Pressing the Enter key while in the Object Transform operation will now go into the respective operation of the current operator. |
Mon. January 13, 2003 | |
6.0.176 | Pressing the Enter key while in the Object Transform operation will now go into the respective operation of the current operator. |
Mon. January 13, 2003 | |
6.0.176 | Pressing the Enter key while in the Object Transform operation will now go into the respective operation of the current operator. |
Mon. January 13, 2003 | |
6.0.176 | The Pose Handle on IK chains now starts off cleaner with the blend and twist handles hidden. |
Mon. January 13, 2003 | |
6.0.176 | The Pose Handle on IK chains now starts off cleaner with the blend and twist handles hidden. |
Mon. January 13, 2003 | |
6.0.176 | The Pose Handle on IK chains now starts off cleaner with the blend and twist handles hidden. |
Mon. January 13, 2003 | |
6.0.176 | The Pose Handle on IK chains now starts off cleaner with the blend and twist handles hidden. |
Mon. January 13, 2003 | |
6.0.176 | The Pose Handle on IK chains now starts off cleaner with the blend and twist handles hidden. |
Mon. January 13, 2003 | |
6.0.176 | Fixed bugs in uvtransform and uvedit which made it possible that the handles would not be in the right locations the first time their respective states were entered after loading a hip file. |
Mon. January 13, 2003 | |
6.0.176 | Fixed bugs in uvtransform and uvedit which made it possible that the handles would not be in the right locations the first time their respective states were entered after loading a hip file. |
Mon. January 13, 2003 | |
6.0.176 | Fixed bugs in uvtransform and uvedit which made it possible that the handles would not be in the right locations the first time their respective states were entered after loading a hip file. |
Mon. January 13, 2003 | |
6.0.176 | Fixed bugs in uvtransform and uvedit which made it possible that the handles would not be in the right locations the first time their respective states were entered after loading a hip file. |
Mon. January 13, 2003 | |
6.0.176 | Fixed bugs in uvtransform and uvedit which made it possible that the handles would not be in the right locations the first time their respective states were entered after loading a hip file. |
Mon. January 13, 2003 | |
6.0.176 | Fixed some artifacts in our rasterizer in the geometry cop. |
Mon. January 13, 2003 | |
6.0.176 | Fixed some artifacts in our rasterizer in the geometry cop. |
Mon. January 13, 2003 | |
6.0.176 | Fixed some artifacts in our rasterizer in the geometry cop. |
Mon. January 13, 2003 | |
6.0.176 | Fixed some artifacts in our rasterizer in the geometry cop. |
Mon. January 13, 2003 | |
6.0.176 | Fixed some artifacts in our rasterizer in the geometry cop. |
Mon. January 13, 2003 | |
6.0.176 | Vector Handles now have an additional depth cue to help the user see it in the correct orientation. |
Mon. January 13, 2003 | |
6.0.176 | Vector Handles now have an additional depth cue to help the user see it in the correct orientation. |
Mon. January 13, 2003 | |
6.0.176 | Vector Handles now have an additional depth cue to help the user see it in the correct orientation. |
Mon. January 13, 2003 | |
6.0.176 | Vector Handles now have an additional depth cue to help the user see it in the correct orientation. |
Mon. January 13, 2003 | |
6.0.176 | Vector Handles now have an additional depth cue to help the user see it in the correct orientation. |
Mon. January 13, 2003 | |
6.0.176 | In the graph mode of the channel editor, there is now an option in the control right-mouse menu to zero out all the selected slopes. The default hotkey for this is 0. |
Sun. January 12, 2003 |