Houdini Main Changelogs

5.1.119

Particles are no longer drawn as black by the openGL output driver in the SHADED and VEX rendering modes.

Mon. May 20, 2002
5.1.119

Particles are no longer drawn as black by the openGL output driver in the SHADED and VEX rendering modes.

Mon. May 20, 2002
5.1.119

Particles are no longer drawn as black by the openGL output driver in the SHADED and VEX rendering modes.

Mon. May 20, 2002
5.1.119

Particles are no longer drawn as black by the openGL output driver in the SHADED and VEX rendering modes.

Mon. May 20, 2002
5.1.118

Added attenuation parameter to halo VOP.

Sun. May 19, 2002
5.1.118

Added attenuation parameter to halo VOP.

Sun. May 19, 2002
5.1.118

Added attenuation parameter to halo VOP.

Sun. May 19, 2002
5.1.118

Added attenuation parameter to halo VOP.

Sun. May 19, 2002
5.1.118

Added attenuation parameter to halo VOP.

Sun. May 19, 2002
5.1.118

Middle mouse on a VOP input currently creates a Parameter VOP of the right name, type and with the right set of values that match the input. The UI will change before the product ships, but the functionality will stick around.

Sun. May 19, 2002
5.1.118

Middle mouse on a VOP input currently creates a Parameter VOP of the right name, type and with the right set of values that match the input. The UI will change before the product ships, but the functionality will stick around.

Sun. May 19, 2002
5.1.118

Middle mouse on a VOP input currently creates a Parameter VOP of the right name, type and with the right set of values that match the input. The UI will change before the product ships, but the functionality will stick around.

Sun. May 19, 2002
5.1.118

Middle mouse on a VOP input currently creates a Parameter VOP of the right name, type and with the right set of values that match the input. The UI will change before the product ships, but the functionality will stick around.

Sun. May 19, 2002
5.1.118

Middle mouse on a VOP input currently creates a Parameter VOP of the right name, type and with the right set of values that match the input. The UI will change before the product ships, but the functionality will stick around.

Sun. May 19, 2002
5.1.118

Fixed bug where holding space to bring up the viewport, and using 't' to toggle between quad/single viewport mode would disable certain hotkeys (such as undo) from functioning.

Sun. May 19, 2002
5.1.118

Fixed bug where holding space to bring up the viewport, and using 't' to toggle between quad/single viewport mode would disable certain hotkeys (such as undo) from functioning.

Sun. May 19, 2002
5.1.118

Fixed bug where holding space to bring up the viewport, and using 't' to toggle between quad/single viewport mode would disable certain hotkeys (such as undo) from functioning.

Sun. May 19, 2002
5.1.118

Fixed bug where holding space to bring up the viewport, and using 't' to toggle between quad/single viewport mode would disable certain hotkeys (such as undo) from functioning.

Sun. May 19, 2002
5.1.118

Fixed bug where holding space to bring up the viewport, and using 't' to toggle between quad/single viewport mode would disable certain hotkeys (such as undo) from functioning.

Sun. May 19, 2002
5.1.118

hkey now supports http proxies when connecting to license.sidefx.com. It saves these proxy settings in a preference file called hkey.pref.

Sun. May 19, 2002
5.1.118

hkey now supports http proxies when connecting to license.sidefx.com. It saves these proxy settings in a preference file called hkey.pref.

Sun. May 19, 2002
5.1.118

hkey now supports http proxies when connecting to license.sidefx.com. It saves these proxy settings in a preference file called hkey.pref.

Sun. May 19, 2002
5.1.118

hkey now supports http proxies when connecting to license.sidefx.com. It saves these proxy settings in a preference file called hkey.pref.

Sun. May 19, 2002
5.1.118

hkey now supports http proxies when connecting to license.sidefx.com. It saves these proxy settings in a preference file called hkey.pref.

Sun. May 19, 2002
5.1.117

Removed a reference to freed memory when quitting Houdini with the tool menu up in the viewport. I don't think that this was causing any real problems, but definitely not a safe operation.

Sat. May 18, 2002