Houdini Main Changelogs
4.9.477 | The info button now displays how many items are highlighted (sops highlight geometry when they cook if the highlight flag is turned on) and how many items are selected (when choosing the input to a sop). If there are multiple selections (eg. when selecting the u and v curves for a skin sop) the number of items in each of those selections is displayed. |
Wed. September 19, 2001 | |
4.9.477 | The info button now displays how many items are highlighted (sops highlight geometry when they cook if the highlight flag is turned on) and how many items are selected (when choosing the input to a sop). If there are multiple selections (eg. when selecting the u and v curves for a skin sop) the number of items in each of those selections is displayed. |
Wed. September 19, 2001 | |
4.9.477 | The info button now displays how many items are highlighted (sops highlight geometry when they cook if the highlight flag is turned on) and how many items are selected (when choosing the input to a sop). If there are multiple selections (eg. when selecting the u and v curves for a skin sop) the number of items in each of those selections is displayed. |
Wed. September 19, 2001 | |
4.9.477 | The info button now displays how many items are highlighted (sops highlight geometry when they cook if the highlight flag is turned on) and how many items are selected (when choosing the input to a sop). If there are multiple selections (eg. when selecting the u and v curves for a skin sop) the number of items in each of those selections is displayed. |
Wed. September 19, 2001 | |
4.9.477 | Added optional rendering of vertex grips for polygons to make selections of specific vertices easier in the UV viewport. |
Wed. September 19, 2001 | |
4.9.477 | Added optional rendering of vertex grips for polygons to make selections of specific vertices easier in the UV viewport. |
Wed. September 19, 2001 | |
4.9.477 | Added optional rendering of vertex grips for polygons to make selections of specific vertices easier in the UV viewport. |
Wed. September 19, 2001 | |
4.9.477 | Added optional rendering of vertex grips for polygons to make selections of specific vertices easier in the UV viewport. |
Wed. September 19, 2001 | |
4.9.477 | Added optional rendering of vertex grips for polygons to make selections of specific vertices easier in the UV viewport. |
Wed. September 19, 2001 | |
4.9.477 | Fixing bug where reselecting would leave the previous selection in blue. |
Wed. September 19, 2001 | |
4.9.477 | Fixing bug where reselecting would leave the previous selection in blue. |
Wed. September 19, 2001 | |
4.9.477 | Fixing bug where reselecting would leave the previous selection in blue. |
Wed. September 19, 2001 | |
4.9.477 | Fixing bug where reselecting would leave the previous selection in blue. |
Wed. September 19, 2001 | |
4.9.477 | Fixing bug where reselecting would leave the previous selection in blue. |
Wed. September 19, 2001 | |
4.9.476 | PolySplit state no longer allows you to pick from geometry hidden using the new Visibility SOP. |
Tue. September 18, 2001 | |
4.9.476 | PolySplit state no longer allows you to pick from geometry hidden using the new Visibility SOP. |
Tue. September 18, 2001 | |
4.9.476 | PolySplit state no longer allows you to pick from geometry hidden using the new Visibility SOP. |
Tue. September 18, 2001 | |
4.9.476 | PolySplit state no longer allows you to pick from geometry hidden using the new Visibility SOP. |
Tue. September 18, 2001 | |
4.9.476 | PolySplit state no longer allows you to pick from geometry hidden using the new Visibility SOP. |
Tue. September 18, 2001 | |
4.9.475 | COPs with a mask input now have a toggle parm to invert the mask. |
Mon. September 17, 2001 | |
4.9.475 | COPs with a mask input now have a toggle parm to invert the mask. |
Mon. September 17, 2001 | |
4.9.475 | COPs with a mask input now have a toggle parm to invert the mask. |
Mon. September 17, 2001 | |
4.9.475 | COPs with a mask input now have a toggle parm to invert the mask. |
Mon. September 17, 2001 | |
4.9.475 | COPs with a mask input now have a toggle parm to invert the mask. |
Mon. September 17, 2001 | |
4.9.475 | COPs frame scoping is now much improved:
|
Mon. September 17, 2001 |