Houdini Main Changelogs

4.9.475

COPs frame scoping is now much improved:

  • Many new methods of scoping (all, inside range, outside range,even frames, odd frames, specific frames)
  • A optional dropoff region parameter for gently easing out of theaffected range (as well as a dropoff function parm)
  • An outside range effect parameter , normally 0, to control theeffect of the COP outside its scoped range.
Mon. September 17, 2001
4.9.475

COPs frame scoping is now much improved:

  • Many new methods of scoping (all, inside range, outside range,even frames, odd frames, specific frames)
  • A optional dropoff region parameter for gently easing out of theaffected range (as well as a dropoff function parm)
  • An outside range effect parameter , normally 0, to control theeffect of the COP outside its scoped range.
Mon. September 17, 2001
4.9.475

COPs frame scoping is now much improved:

  • Many new methods of scoping (all, inside range, outside range,even frames, odd frames, specific frames)
  • A optional dropoff region parameter for gently easing out of theaffected range (as well as a dropoff function parm)
  • An outside range effect parameter , normally 0, to control theeffect of the COP outside its scoped range.
Mon. September 17, 2001
4.9.475

COPs frame scoping is now much improved:

  • Many new methods of scoping (all, inside range, outside range,even frames, odd frames, specific frames)
  • A optional dropoff region parameter for gently easing out of theaffected range (as well as a dropoff function parm)
  • An outside range effect parameter , normally 0, to control theeffect of the COP outside its scoped range.
Mon. September 17, 2001
4.9.475

PolySplit can now single-click QuadCut quads that don't wrap around. It'll go as far as it can in both directions.

Mon. September 17, 2001
4.9.475

PolySplit can now single-click QuadCut quads that don't wrap around. It'll go as far as it can in both directions.

Mon. September 17, 2001
4.9.475

PolySplit can now single-click QuadCut quads that don't wrap around. It'll go as far as it can in both directions.

Mon. September 17, 2001
4.9.475

PolySplit can now single-click QuadCut quads that don't wrap around. It'll go as far as it can in both directions.

Mon. September 17, 2001
4.9.475

PolySplit can now single-click QuadCut quads that don't wrap around. It'll go as far as it can in both directions.

Mon. September 17, 2001
4.9.475

Flattening the selection to the contstruction plane is now supported in the Edit State. Select this tool from the Edit State menu.

Mon. September 17, 2001
4.9.475

Flattening the selection to the contstruction plane is now supported in the Edit State. Select this tool from the Edit State menu.

Mon. September 17, 2001
4.9.475

Flattening the selection to the contstruction plane is now supported in the Edit State. Select this tool from the Edit State menu.

Mon. September 17, 2001
4.9.475

Flattening the selection to the contstruction plane is now supported in the Edit State. Select this tool from the Edit State menu.

Mon. September 17, 2001
4.9.475

Flattening the selection to the contstruction plane is now supported in the Edit State. Select this tool from the Edit State menu.

Mon. September 17, 2001
4.9.475

The Capture Geometry state now by default create keys at the capture frame on the capturing hierarchy bone chains.

Mon. September 17, 2001
4.9.475

The Capture Geometry state now by default create keys at the capture frame on the capturing hierarchy bone chains.

Mon. September 17, 2001
4.9.475

The Capture Geometry state now by default create keys at the capture frame on the capturing hierarchy bone chains.

Mon. September 17, 2001
4.9.475

The Capture Geometry state now by default create keys at the capture frame on the capturing hierarchy bone chains.

Mon. September 17, 2001
4.9.475

The Capture Geometry state now by default create keys at the capture frame on the capturing hierarchy bone chains.

Mon. September 17, 2001
4.9.475

Grid lines in UV viewport now disappear sooner, creating a less cluttered viewport when they are turned on.

Mon. September 17, 2001
4.9.475

Grid lines in UV viewport now disappear sooner, creating a less cluttered viewport when they are turned on.

Mon. September 17, 2001
4.9.475

Grid lines in UV viewport now disappear sooner, creating a less cluttered viewport when they are turned on.

Mon. September 17, 2001
4.9.475

Grid lines in UV viewport now disappear sooner, creating a less cluttered viewport when they are turned on.

Mon. September 17, 2001
4.9.475

Grid lines in UV viewport now disappear sooner, creating a less cluttered viewport when they are turned on.

Mon. September 17, 2001
4.9.475

Fixed bug I introduced with the hotkey for point selection type not working. Also removed debug output accidentally left in with vertex selections.

Mon. September 17, 2001