Houdini Main Changelogs
4.9.475 | COPs frame scoping is now much improved:
|
Mon. September 17, 2001 | |
4.9.475 | COPs frame scoping is now much improved:
|
Mon. September 17, 2001 | |
4.9.475 | COPs frame scoping is now much improved:
|
Mon. September 17, 2001 | |
4.9.475 | COPs frame scoping is now much improved:
|
Mon. September 17, 2001 | |
4.9.475 | PolySplit can now single-click QuadCut quads that don't wrap around. It'll go as far as it can in both directions. |
Mon. September 17, 2001 | |
4.9.475 | PolySplit can now single-click QuadCut quads that don't wrap around. It'll go as far as it can in both directions. |
Mon. September 17, 2001 | |
4.9.475 | PolySplit can now single-click QuadCut quads that don't wrap around. It'll go as far as it can in both directions. |
Mon. September 17, 2001 | |
4.9.475 | PolySplit can now single-click QuadCut quads that don't wrap around. It'll go as far as it can in both directions. |
Mon. September 17, 2001 | |
4.9.475 | PolySplit can now single-click QuadCut quads that don't wrap around. It'll go as far as it can in both directions. |
Mon. September 17, 2001 | |
4.9.475 | Flattening the selection to the contstruction plane is now supported in the Edit State. Select this tool from the Edit State menu. |
Mon. September 17, 2001 | |
4.9.475 | Flattening the selection to the contstruction plane is now supported in the Edit State. Select this tool from the Edit State menu. |
Mon. September 17, 2001 | |
4.9.475 | Flattening the selection to the contstruction plane is now supported in the Edit State. Select this tool from the Edit State menu. |
Mon. September 17, 2001 | |
4.9.475 | Flattening the selection to the contstruction plane is now supported in the Edit State. Select this tool from the Edit State menu. |
Mon. September 17, 2001 | |
4.9.475 | Flattening the selection to the contstruction plane is now supported in the Edit State. Select this tool from the Edit State menu. |
Mon. September 17, 2001 | |
4.9.475 | The Capture Geometry state now by default create keys at the capture frame on the capturing hierarchy bone chains. |
Mon. September 17, 2001 | |
4.9.475 | The Capture Geometry state now by default create keys at the capture frame on the capturing hierarchy bone chains. |
Mon. September 17, 2001 | |
4.9.475 | The Capture Geometry state now by default create keys at the capture frame on the capturing hierarchy bone chains. |
Mon. September 17, 2001 | |
4.9.475 | The Capture Geometry state now by default create keys at the capture frame on the capturing hierarchy bone chains. |
Mon. September 17, 2001 | |
4.9.475 | The Capture Geometry state now by default create keys at the capture frame on the capturing hierarchy bone chains. |
Mon. September 17, 2001 | |
4.9.475 | Grid lines in UV viewport now disappear sooner, creating a less cluttered viewport when they are turned on. |
Mon. September 17, 2001 | |
4.9.475 | Grid lines in UV viewport now disappear sooner, creating a less cluttered viewport when they are turned on. |
Mon. September 17, 2001 | |
4.9.475 | Grid lines in UV viewport now disappear sooner, creating a less cluttered viewport when they are turned on. |
Mon. September 17, 2001 | |
4.9.475 | Grid lines in UV viewport now disappear sooner, creating a less cluttered viewport when they are turned on. |
Mon. September 17, 2001 | |
4.9.475 | Grid lines in UV viewport now disappear sooner, creating a less cluttered viewport when they are turned on. |
Mon. September 17, 2001 | |
4.9.475 | Fixed bug I introduced with the hotkey for point selection type not working. Also removed debug output accidentally left in with vertex selections. |
Mon. September 17, 2001 |