SIDEFX SNACKS V2 | MOJITO MAGIC
Made in Houdini 19 by Tim Van Helsdingen
Ready to take the next step in your FX journey?
This course shows the intermediate Houdini user how to create their own fake commercial from start to finish.
Check out this full course from Tim Van Helsdingen, which shows you the process in taking an idea to a rendered sequence! You will render with Karma and composite all your passes in Fusion. The format of this series is akin to a workshop, as you see all the steps (and troubleshooting) in realtime, and Tim shows every step along the way, to layering all the small details in the end for a juicy finish. It's a long one, so - pace yourself!
TOPICS COVERED
The various tools that will be covered in this video tutorial series.
Fluids will be done using new Vellum Fluids, which will interact with softbody leaves and rigid limes and ice pieces. Textures will be acquired either by using scanned assets, but also we will see how to make our own scanned leaf and extract a texture from it, as well as doing shader building. Scene assembly, lighting, lookdev and rendering will be in LOPs, rendering out in Karma.
Compositing is outside of Houdini, so feel free to use your compositor of choice.
Fluids
RBDs
Textures
LOPS