Lotto Max Bear | SHED

Posted May 07, 2018
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Montreal's SHED tackled the challenge of creating a beautiful family of bears with 'bigger than life' personalities - finding a balance between stylization and realism.

SHED used Houdini in a wide variety of ways, including character FX (fur creation and grooming, sliding skin using a cloth solver, etc), environments, lighting/lookdev, etc.

One of their key highlights was that it was 'great to have a software where the fur and snow sim could interact together'.


COMMENTS

  • harryabreu 6 years, 6 months ago  | 

    I loved it, I loved it all.
    SideFX I cont with you to improve Houdini for Character Rigging and Animation.
    I want to see more and more characters like this in Houdini.
    SHED thanks for share with us this beautiful work.

  • Cyzor 6 years, 6 months ago  | 

    Beautiful work. Interesting that SHED accomplished the organic tissue bulging and sliding using just the cloth solver and CHOPs rather than more specialized FEM and muscle tools.

  • Richard Costin 6 years, 6 months ago  | 

    Top drawer! Great work.

  • abbotta911 6 years, 6 months ago  | 

    Beautiful work. Love the cloth over the bear technique

  • JohnsSimon 6 years, 6 months ago  | 

    nice

  • JohnsSimon 6 years, 6 months ago  | 

    nice

  • JohnsSimon 6 years, 6 months ago  | 

    nice

  • JohnsSimon 6 years, 6 months ago  | 

    nice

  • Matthieu Barbie 6 years, 5 months ago  | 

    And render with Redshift ;) Great work !!!

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