Dough Roll | Vellum
Film/TV

This project shows how to use vellum soft body and its plasticity feature to achieve a dough simulation in H18. The setup is divided into three stage: Rolling the dough flat, flipping it over and rolling it flat again. Using the new ‘Tetrahedral Stretch’ Constraint, we can achieve a believable dough simulation quickly.

(5 responses)

COMMENTS

  • 2Purple 1 month, 1 week ago  | 

    Nice! Thank you.

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