Moon Crater
Film/TV

Crafting a lunar crater scene. We'll start with the foundational height geometry using both SOP-level HeightField tools and custom COPs for finer, more intricate details. Next, everything comes together in COPs for amplified texture synthesis. We'll then add eye-catching details in Solaris using USD-based assets. The final touches involve some quick COP compositing work to add a final layer of stylization.

*Requires LABS installation

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