Multi-burst Fireball
Film/TV
This HIP file showcases how to achieve a basic multi burst fireball simulation using the latest Pyro Burst Tools in Houdini 18.5. This file also includes a basic shading and rendering setup, using the new Pyro Bake Volume SOP.
Note: You can decrease voxel size for higher resolution results. Please GO HERE to learn how to set up the ACES workflow used in this example.
COMMENTS
alahab 4 years ago |
Thank you so much SideFX for all the work you put into these files!
Just FYI to everyone who is downloading this example - to get the disturbance to work as intended in this file you must turn on "Calculate speed field" in the Simulation tab.
Please log in to leave a comment.