9 #ifndef __HOM_OrientedBoundingRect_h__
10 #define __HOM_OrientedBoundingRect_h__
39 double tolerance=0.00001);
46 {
return myBoundingBox.getRadii(); }
49 {
return myBoundingBox.getCenter(); }
52 {
return myBoundingBox.getBasis(); }
#define HOM_DESTRUCT_OBJECT(pointer)
GLdouble GLdouble GLint GLint const GLdouble * points
bool operator!=(HOM_PtrOrNull< HOM_OrientedBoundingRect > brect)
HOM_Matrix2 orientation()
GLsizei const GLchar *const * string
string __repr__(VtArray< T > const &self)
~HOM_OrientedBoundingRect()
void ignore(T const &) VULKAN_HPP_NOEXCEPT
UT_OBBox2DD myBoundingBox
bool operator==(HOM_PtrOrNull< HOM_OrientedBoundingRect > brect)
bool isAlmostEqual(HOM_Matrix4 &matrix4, double tolerance=0.00001)
OIIO_UTIL_API bool rename(string_view from, string_view to, std::string &err)
bool operator==(const Mat3< T0 > &m0, const Mat3< T1 > &m1)
Equality operator, does exact floating point comparisons.