6 #ifndef MATERIALX_LIGHTSHADERNODEGLSL_H
7 #define MATERIALX_LIGHTSHADERNODEGLSL_H
shared_ptr< ShaderNodeImpl > ShaderNodeImplPtr
Shared pointer to a ShaderNodeImpl.
#define MATERIALX_NAMESPACE_BEGIN
void emitFunctionCall(const ShaderNode &node, GenContext &context, ShaderStage &stage) const override
Emit the function call or inline source code for given node instance in the given context...
virtual const string & getTarget() const
VariableBlock _lightUniforms
static ShaderNodeImplPtr create()
void initialize(const InterfaceElement &element, GenContext &context) override
#define MATERIALX_NAMESPACE_END
virtual void createVariables(const ShaderNode &node, GenContext &context, Shader &shader) const