9 #ifndef OPENVDB_POINTS_RASTERIZE_TRILINEAR_IMPL_HAS_BEEN_INCLUDED
10 #define OPENVDB_POINTS_RASTERIZE_TRILINEAR_IMPL_HAS_BEEN_INCLUDED
19 namespace rasterize_trilinear_internal {
21 template <
typename TreeType,
22 typename PositionCodecT,
23 typename SourceValueT,
24 typename SourceCodecT>
25 struct TrilinearTransfer :
public VolumeTransfer<TreeType>
27 using BaseT = VolumeTransfer<TreeType>;
29 using PositionHandleT = points::AttributeHandle<Vec3f, PositionCodecT>;
30 using SourceHandleT = points::AttributeHandle<SourceValueT, SourceCodecT>;
34 using SourceElementT =
typename ValueTraits<SourceValueT>::ElementType;
35 using RealT = SourceElementT;
38 "Trilinear rasterization only supports floating point values.");
40 static const Index NUM_VALUES = TreeType::LeafNodeType::NUM_VALUES;
42 TrilinearTransfer(
const size_t pidx,
43 const size_t sidx, TreeType& tree)
51 TrilinearTransfer(
const TrilinearTransfer& other)
60 static inline RealT
value(
const RealT
x)
62 const RealT abs_x = std::fabs(x);
63 if (abs_x < RealT(1.0))
return RealT(1.0) - abs_x;
68 inline Int32 range(
const Coord&,
size_t)
const {
return this->
range(); }
73 mWeights.fill(openvdb::zeroVal<WeightT>());
76 inline bool startPointLeaf(
const PointDataTree::LeafNodeType& leaf)
78 mPHandle.reset(
new PositionHandleT(leaf.constAttributeArray(mPIdx)));
79 mSHandle.reset(
new SourceHandleT(leaf.constAttributeArray(mSIdx)));
83 inline bool endPointLeaf(
const PointDataTree::LeafNodeType&) {
return true; }
88 typename PositionHandleT::UniquePtr mPHandle;
89 typename SourceHandleT::UniquePtr mSHandle;
90 std::array<WeightT, NUM_VALUES> mWeights;
93 template <
typename TreeType,
94 typename PositionCodecT,
95 typename SourceValueT,
96 typename SourceCodecT>
97 struct StaggeredTransfer :
98 public TrilinearTransfer<TreeType, PositionCodecT, SourceValueT, SourceCodecT>
100 using BaseT = TrilinearTransfer<TreeType, PositionCodecT, SourceValueT, SourceCodecT>;
101 using RealT =
typename BaseT::RealT;
104 static_assert(VecTraits<typename TreeType::ValueType>::IsVec,
105 "Target Tree must be a vector tree for staggered rasterization");
107 static const Index DIM = TreeType::LeafNodeType::DIM;
108 static const Index LOG2DIM = TreeType::LeafNodeType::LOG2DIM;
110 StaggeredTransfer(
const size_t pidx,
111 const size_t sidx, TreeType& tree)
112 :
BaseT(pidx, sidx, tree) {}
114 void rasterizePoint(
const Coord& ijk,
118 CoordBBox intersectBox(ijk.offsetBy(-1), ijk.offsetBy(1));
119 intersectBox.intersect(bounds);
120 if (intersectBox.empty())
return;
125 const math::Vec3<RealT>
P(this->mPHandle->get(
id));
126 const SourceValueT
s(this->mSHandle->get(
id));
128 math::Vec3<RealT> centerw, macw;
130 const Coord&
a(intersectBox.min());
131 const Coord&
b(intersectBox.max());
132 for (Coord
c =
a;
c.x() <=
b.x(); ++
c.x()) {
134 const Index i = ((
c.x() & (DIM-1u)) << 2*LOG2DIM);
135 const RealT x =
static_cast<RealT
>(
c.x()-ijk.x());
137 macw.x() =
value(
P.x() - (x-RealT(0.5)));
139 for (
c.y() =
a.y();
c.y() <=
b.y(); ++
c.y()) {
140 const Index ij = i + ((
c.y() & (DIM-1u)) << LOG2DIM);
141 const RealT
y =
static_cast<RealT
>(
c.y()-ijk.y());
143 macw.y() =
value(
P.y() - (y-RealT(0.5)));
145 for (
c.z() =
a.z();
c.z() <=
b.z(); ++
c.z()) {
146 assert(bounds.isInside(
c));
148 if (!
mask.isOn(offset))
continue;
149 const RealT
z =
static_cast<RealT
>(
c.z()-ijk.z());
151 macw.z() =
value(
P.z() - (z-RealT(0.5)));
153 const math::Vec3<RealT>
r {
154 (macw[0] * centerw[1] * centerw[2]),
155 (macw[1] * centerw[0] * centerw[2]),
156 (macw[2] * centerw[0] * centerw[1])
166 inline bool finalize(
const Coord&,
const size_t)
171 for (
auto iter =
mask.beginOn(); iter; ++iter) {
172 const Index offset = iter.pos();
173 const auto&
w = this->mWeights[
offset];
184 template <
typename TreeType,
185 typename PositionCodecT,
186 typename SourceValueT,
187 typename SourceCodecT>
188 struct CellCenteredTransfer :
189 public TrilinearTransfer<TreeType, PositionCodecT, SourceValueT, SourceCodecT>
191 using BaseT = TrilinearTransfer<TreeType, PositionCodecT, SourceValueT, SourceCodecT>;
192 using RealT =
typename BaseT::RealT;
195 static const Index DIM = TreeType::LeafNodeType::DIM;
196 static const Index LOG2DIM = TreeType::LeafNodeType::LOG2DIM;
198 CellCenteredTransfer(
const size_t pidx,
199 const size_t sidx, TreeType& tree)
200 :
BaseT(pidx, sidx, tree) {}
202 void rasterizePoint(
const Coord& ijk,
206 const Vec3f P(this->mPHandle->get(
id));
210 if (
P.x() < 0.0f) intersectBox.min().x() -= 1;
211 else intersectBox.max().x() += 1;
212 if (
P.y() < 0.0f) intersectBox.min().y() -= 1;
213 else intersectBox.max().y() += 1;
214 if (
P.z() < 0.0f) intersectBox.min().z() -= 1;
215 else intersectBox.max().z() += 1;
216 assert(intersectBox.volume() == 8);
218 intersectBox.intersect(bounds);
219 if (intersectBox.empty())
return;
224 const SourceValueT
s(this->mSHandle->get(
id));
225 math::Vec3<RealT> centerw;
227 const Coord&
a(intersectBox.min());
228 const Coord&
b(intersectBox.max());
229 for (Coord
c =
a;
c.x() <=
b.x(); ++
c.x()) {
230 const Index i = ((
c.x() & (DIM-1u)) << 2*LOG2DIM);
231 const RealT x =
static_cast<RealT
>(
c.x()-ijk.x());
234 for (
c.y() =
a.y();
c.y() <=
b.y(); ++
c.y()) {
235 const Index ij = i + ((
c.y() & (DIM-1u)) << LOG2DIM);
236 const RealT y =
static_cast<RealT
>(
c.y()-ijk.y());
239 for (
c.z() =
a.z();
c.z() <=
b.z(); ++
c.z()) {
240 assert(bounds.isInside(
c));
241 const Index offset = ij + (
c.z() & (DIM-1u));
242 if (!
mask.isOn(offset))
continue;
243 const RealT z =
static_cast<RealT
>(
c.z()-ijk.z());
246 assert(centerw[0] >= 0.0
f && centerw[0] <= 1.0
f);
247 assert(centerw[1] >= 0.0
f && centerw[1] <= 1.0
f);
248 assert(centerw[2] >= 0.0
f && centerw[2] <= 1.0
f);
250 const RealT weight = centerw.product();
252 this->mWeights[
offset] += weight;
258 inline bool finalize(
const Coord&,
const size_t)
263 for (
auto iter =
mask.beginOn(); iter; ++iter) {
264 const Index offset = iter.pos();
265 const auto&
w = this->mWeights[
offset];
280 typename PositionCodecT,
282 typename PointDataTreeT>
285 typename TrilinearTraits<ValueT, Staggered>::template TreeT<PointDataTreeT>::Ptr
294 using TraitsT = TrilinearTraits<ValueT, Staggered>;
295 using TargetTreeT =
typename TraitsT::template TreeT<PointDataTree>;
296 using TransferT =
typename std::conditional<
Staggered,
297 StaggeredTransfer<TargetTreeT, PositionCodecT, ValueT, CodecT>,
298 CellCenteredTransfer<TargetTreeT, PositionCodecT, ValueT, CodecT>
301 typename TargetTreeT::Ptr tree(
new TargetTreeT);
303 tree->topologyUnion(points);
308 tree->topologyUnion(*
mask);
311 TransferT transfer(pidx, sidx, *tree);
315 rasterize<PointDataTreeT, TransferT>(
points, transfer,
filter);
325 template <
bool Staggered,
328 typename PointDataTreeT>
332 const FilterT& filter)
335 using TargetTreeT =
typename TraitsT::template TreeT<PointDataTree>;
337 const auto iter = points.cbeginLeaf();
338 if (!iter)
return typename TargetTreeT::Ptr(
new TargetTreeT);
341 const size_t pidx = descriptor.find(
"P");
342 const size_t sidx = descriptor.find(attribute);
344 OPENVDB_THROW(RuntimeError,
"Failed to find position attribute");
347 OPENVDB_THROW(RuntimeError,
"Failed to find source attribute");
350 const NamePair& ptype = descriptor.type(pidx);
351 const NamePair& stype = descriptor.type(sidx);
355 <Staggered, ValueT,
NullCodec, NullCodec>
383 #endif //OPENVDB_POINTS_RASTERIZE_TRILINEAR_IMPL_HAS_BEEN_INCLUDED
GLdouble GLdouble GLint GLint const GLdouble * points
GLsizei const GLchar *const * string
GLsizei const GLfloat * value
GLdouble GLdouble GLdouble z
GLboolean GLboolean GLboolean GLboolean a
#define OPENVDB_USE_VERSION_NAMESPACE
GA_API const UT_StringHolder P
static const char * name()
auto rasterizeTrilinear(const PointDataTreeT &points, const std::string &attribute, const FilterT &filter)
Perform weighted trilinear rasterization of all points within a voxel. This method takes and returns ...
LeafFnBase< CoordT, MaskT, LOG2DIM > BaseT
OPENVDB_API void initialize()
Global registration of native Grid, Transform, Metadata and Point attribute types. Also initializes blosc (if enabled).
std::pair< Name, Name > NamePair
GLboolean GLboolean GLboolean b
OIIO_API bool attribute(string_view name, TypeDesc type, const void *val)
GLubyte GLubyte GLubyte GLubyte w
#define OPENVDB_VERSION_NAME
The version namespace name for this library version.
bool isZero(const Type &x)
Return true if x is exactly equal to zero.
#define OPENVDB_THROW(exception, message)
GLint GLint GLint GLint GLint GLint GLint GLbitfield GLenum filter