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| BM_ParmState (BM_SceneManager &app, const char *cursor, const char *vname=0, const char *english=0, const char *const *vnames=0, UI_EventMethod const *vmethods=0) |
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| ~BM_ParmState () override |
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const UT_String & | name () const |
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const UT_String & | english () const |
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const char * | className () const override |
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virtual void | prepareDialogForDisplay () const |
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virtual int | hasDialog () const |
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virtual UI_Feel * | dialogFeel () const |
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int | getToolboxCount () const override |
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UI_Feel * | getToolbox (int index) const override |
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UI_Feel * | extraDialogFeel () const |
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virtual void | initializeUI (PRM_Template *tmpl=0) |
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virtual bool | getStateParmNames (UT_StringArray &ret, const char *prefix=nullptr) |
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virtual bool | evalStateParm (const char *name, UT_StringHolder &ret) |
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virtual bool | setStateParm (const char *name, const UT_StringHolder &val) |
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virtual bool | pressStateButton (const char *name) |
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void | refreshParms () |
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| BM_SimpleState (BM_SceneManager &app, const char *cursor, const char *name=0, const char *const *vnames=0, UI_EventMethod const *vmethods=0) |
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| ~BM_SimpleState () override |
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virtual const char * | getIconName () const |
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virtual const char * | getLabel () const |
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virtual const char * | getDescription () const |
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virtual const char * | getHotkeyString () const |
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virtual UI_Menu * | getStateMenu (int ortho=0) |
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virtual UI_Menu * | getSelectorMenu () |
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virtual UI_Menu * | getExtraStateMenu () |
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virtual void | onBeginRMBMenu (UI_Event *) |
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virtual bool | canShowStateMenu () const |
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virtual int | enter (BM_EntryType how=BM_SimpleState::BM_OVERLAY_ENTRY)=0 |
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virtual void | exit ()=0 |
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virtual void | interrupt (BM_SimpleState *=0) |
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virtual void | resume (BM_SimpleState *=0) |
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virtual int | handleMouseEvent (UI_Event *event)=0 |
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virtual int | handleKeyEvent (int key, UI_Event *event) final |
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virtual void | render (RE_Render *r, int x, int y) |
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virtual void | overlayRender (RE_Render *r, int x, int y) |
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virtual bool | isOverlay () const |
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virtual int | getVolatileToolboxCount () const |
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virtual UI_Feel * | getVolatileToolbox (int index) const |
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const char * | className () const override |
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virtual int | isHandle () const =0 |
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void | setVolatileViewport (BM_Viewport *view) |
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BM_Viewport * | getVolatileViewport () const |
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virtual int | isModifier () const |
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BM_SceneManager & | sceneManager () |
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const BM_SceneManager & | sceneManager () const |
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void | setSavedState (BM_SimpleState *state) |
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BM_SimpleState * | getSavedState () |
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const BM_SimpleState * | getSavedState () const |
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virtual const char * | replaceCursor (const char *newcursor) |
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const char * | getCurrentCursor () const |
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unsigned int | getViewportMask () const |
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const UT_UndoWorkerFinder
< BM_SimpleState > & | undoWorkerFinder () const |
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void | beginDistributedUndoBlock (const char *operation, UT_UndoBlockType blocktype, bool ignore_log=false) |
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void | endDistributedUndoBlock (bool ignore_log=false) |
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bool | inDistributedUndoBlock () |
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| AP_Interface () |
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| AP_Interface (const char *myname, const char *const *names, UI_EventMethod const *methods) |
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| ~AP_Interface () override |
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const char * | className () const override |
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const UT_String & | getName () const |
| Return the name passed in the constructor. More...
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void | wireInterface (UI_Manager *uims) |
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void | unwireInterface (UI_Manager *uims) |
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bool | readUIFile (const char *ui_filename, bool quiet=false) |
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bool | readPreferenceFile (const char *pref_filename, bool quiet=false) |
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void | setValueSymbol (const char *symbol, UI_Value *value, bool warn=true) |
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UI_Value * | findValueSymbol (const char *symbol) const |
| Find the UI_Value for the given named value symbol. More...
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UI_Value * | getValueSymbol (const char *symbol, int create=1) |
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int | getValueSymbols (UT_StringArray &symbols, UT_Array< UI_Value * > &values) const |
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void | setObjectSymbol (const char *symbol, UI_Object *who, int warn=1) |
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UI_Object * | getObjectSymbol (const char *symbol) const |
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UI_Feel * | getFeelSymbol (const char *symbol) const |
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UI_Feel * | findValueFeel (UI_Value *value) const |
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int | getFeelSymbols (UT_StringArray &symbols, UT_Array< UI_Feel * > &feels) const |
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void | setKeyDelegateSymbol (const char *symbol, UI_KeyDelegateSPtr delegate, bool warn=true) |
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bool | hasKeyDelegateSymbol (const char *symbol) const |
| Returns whether the current key delegate symbol is defined. More...
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UI_KeyDelegateSPtr | findKeyDelegateSymbol (const char *symbol) const |
| Find the UI_KeyDelegate for the given named key delegate symbol. More...
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UI_KeyDelegateSPtr | getKeyDelegateSymbol (const char *symbol, int create=1) |
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void | removeObjectSymbol (const char *symbol) |
| Delete the entry for the given object symbol name. More...
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void | removeValueSymbol (const char *symbol) |
| Delete the entry for the given value symbol name. More...
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template<typename T > |
T * | findObject (const char *name) const |
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template<typename T > |
T * | findValue (const char *name) const |
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virtual void | outputUsage (int argc, const char **argv) const |
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void | resetApplication () |
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void | handleEvent (UI_Event *event) override |
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virtual int | saveAppData (const char *filename) |
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virtual int | loadAppState () |
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virtual int | saveAppState () |
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virtual void | saveOnCoreDump () |
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virtual bool | getCoreDumpFileName (UT_WorkBuffer &name) |
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bool | loadUIInitPrefs () |
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void | saveUIInitPrefs (const char *layout_level, fpreal uiscale, int playbarui) |
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bool | restoreUIInitPrefs () |
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bool | getFunctionKeyScript (int key, UI_Event *event, UT_String &script) |
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void | setKeyBindingProxySrc (const char *symbol, UI_Feel *src, bool warn=true) |
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void | addKeyBindingProxyRef (const char *symbol, UI_Feel *ref, bool warn=true) |
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| UI_Object () |
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virtual | ~UI_Object () |
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| UI_Object (const UI_Object &)=delete |
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UI_Object & | operator= (const UI_Object &)=delete |
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virtual int | interestingEvent (UI_EventType t, UI_DeviceEvent *event) const |
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virtual void | deleteReferences (UI_Object *to_whom) |
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UI_Object * | getParent () const |
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void | setParent (UI_Object *p) |
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bool | isAncestor (const UI_Object *who) const |
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void | addDependent (UI_Object *who) |
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bool | removeDependent (UI_Object *who) |
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bool | replaceDependent (UI_Object *who, UI_Object *with) |
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bool | isDependent (UI_Object *who) const |
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bool | hasDependents () const |
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const UI_ObjectList & | dependents () const |
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void | sendEvent (const UI_Event &e) const |
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void | distributeEvent (UI_Event *event, int upwards) |
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void | relayEvent (UI_Event *event, UI_Object *target) |
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void | generateEvent (UI_EventType t, UI_Object *target) |
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void | purgeEvents (UI_EventType t, UI_Object *target, UI_EventMethod method=0) |
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void | triggerImmediateEvent (UI_Event *event, int upwards) |
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int | getProxyId () |
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void | bumpQueueCount (int dir) |
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void | setName (const char *symbolName) |
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const char * | getName () const |
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void | buildFullPath (UT_WorkBuffer &string) const |
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void | debugQueueEventsFor (const UI_Value *value, const char *name, UI_EventType t=UI_EVENT_NO_EVENT) const |
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const UI_ValueList & | valueInterests () const |
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void | interestedInValue (UI_Value *) |
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void | removeValueInterest (UI_Value *) |
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void | addKeyDelegateClientship (UI_KeyDelegate *) |
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void | removeKeyDelegateClientship (UI_KeyDelegate *) |
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virtual const char * | getPresetTypeName () const =0 |
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void | initApplication (UI_Manager *, int, const char **) override |
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const PRM_Parm * | parameter (const char *name) const |
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PRM_Parm * | parameter (const char *name) |
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PRM_ParmList * | parameters () const |
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UI_Value * | parmValue () const |
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const PRM_Parm * | parameter (int index) const |
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PRM_Parm * | parameter (int index) |
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void | setParm (const char *name, const UT_String &value, CH_StringMeaning meaning, fpreal t=0, int refresh=1) |
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void | setParm (const char *name, int value, fpreal t=0, int refresh=1) |
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void | setParm (const char *name, fpreal value, fpreal t=0, int refresh=1) |
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void | setXYParm (const char *name, fpreal x, fpreal y, fpreal t=0, int refresh=1) |
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void | setXYZParm (const char *name, fpreal x, fpreal y, fpreal z, fpreal t=0, int refresh=1) |
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void | setParm (int index, const UT_String &v, CH_StringMeaning meaning, fpreal t=0, int refresh=1) |
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void | setParm (int index, int value, fpreal t=0, int refresh=1) |
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void | setParm (int index, fpreal value, fpreal t=0, int refresh=1) |
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void | setXYParm (int index, fpreal x, fpreal y, fpreal t=0, int refresh=1) |
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void | setXYZParm (int index, fpreal x, fpreal y, fpreal z, fpreal t=0, int refresh=1) |
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bool | parmExists (const char *name) const |
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bool | parmExists (int index) const |
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void | getParm (const char *name, UT_String &value, fpreal t=0) const |
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void | getParm (const char *name, int &value, fpreal t=0) const |
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void | getParm (const char *name, bool &value, fpreal t=0) const |
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void | getParm (const char *name, fpreal &value, fpreal t=0) const |
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void | getXYParm (const char *name, fpreal &x, fpreal &y, fpreal t=0) const |
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void | getXYParm (const char *name, int &x, int &y, fpreal t=0) const |
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void | getXYZParm (const char *n, fpreal &x, fpreal &y, fpreal &z, fpreal t=0) const |
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void | getParm (int index, UT_String &value, fpreal t=0) const |
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void | getParm (int index, int &value, fpreal t=0) const |
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void | getParm (int index, bool &value, fpreal t=0) const |
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void | getParm (int index, fpreal &value, fpreal t=0) const |
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void | getXYParm (int index, fpreal &x, fpreal &y, fpreal t=0) const |
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void | getXYParm (int index, int &x, int &y, fpreal t=0) const |
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void | getXYZParm (int index, fpreal &x, fpreal &y, fpreal &z, fpreal t=0) const |
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void | overwriteParmDefault (const char *name, fpreal t=0) |
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void | overwriteXYParmDefault (const char *name, fpreal t=0) |
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void | overwriteXYZParmDefault (const char *name, fpreal t=0) |
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void | overwriteParmDefault (int index, fpreal t=0) |
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void | overwriteXYParmDefault (int index, fpreal t=0) |
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void | overwriteXYZParmDefault (int index, fpreal t=0) |
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void | overwriteParmDefaults () |
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virtual int | disableParms () |
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int | enableParm (const char *name, int onoff, int refresh=1) |
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int | enableParm (int index, int onoff, int refresh=1) |
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bool | setVisibleState (int pi, bool state, bool refresh=true) |
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bool | setVisibleState (const char *pn, bool state, bool refresh=true) |
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void | refreshParm (int index) |
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int | handleParameterEvent (UI_Event *event) override |
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bool | saveParmForUndo (int index, bool force=false) |
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virtual int | handleSaveParmForUndo (int index) |
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virtual int | handleParameterUndo (int parm_index) |
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int | getSaveParmForUndoFlag () |
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void | setSaveParmForUndoFlag (int onoff) |
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PSI2_DialogPRM * | getParmDialog () |
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virtual void | handlePopupMenuEvent (UI_Event *event) |
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virtual int | handleKeyTypeEvent (int key, UI_Event *event, BM_Viewport &viewport) |
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void | pushCursor () |
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void | popCursor () |
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void | setCursor () |
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void | setCursor (const char *cursorname) |
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void | setDefaultCursor (const char *cursorname) |
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void | initializeUI () |
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void | initApplication (UI_Manager *, int, const char **) override |
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virtual void | getUIFileName (UT_String &full_path_and_name) const |
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void | mouseDown (UI_Event *event) |
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int | mouseDown () const |
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void | setViewportMask (unsigned mask) |
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int | getClickInterest () |
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void | addClickInterest (int buttons) |
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void | removeClickInterest (int buttons) |
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void | redrawScene () |
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void | closeOpenUndoBlock () |
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UI_NamedValueMap * | getValueTable () const |
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UI_NamedObjectMap * | getObjectTable () const |
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void | processKeyBindingProxyRequests () |
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UI_ObjectList & | dependents () |
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virtual void | preTerminateCallback () |
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enum | BM_EntryType { BM_FULLTIME_ENTRY = 0x01,
BM_OVERLAY_ENTRY = 0x02
} |
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static FILE * | createPreferenceFile (const char *filename) |
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static int | mapStrToInt (const char *label, const std::pair< const char *, int > *map) |
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static const char * | mapIntToStr (int index, const std::pair< const char *, int > *map) |
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static void | setAppExitCode (int exit_code) |
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static int | getAppExitCode () |
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static bool | isAppExiting () |
| Returns true if the application is exiting. More...
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static const char * | getStartupDesktop () |
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static UI_Manager * | getManager () |
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static UI_Queue * | getInputQueue () |
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static int | keycmp (const char *, int key) |
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static int | keycmp (const char *, int key, const UI_HotkeyEcho &) |
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static void | keyEcho (const char *, const UI_HotkeyEcho &) |
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static void | actionKeyEcho (const char *, const char *custom_suffix=0) |
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static void | toggleKeyEcho (const char *, bool new_value) |
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static const std::pair< const
char *, int > | theFileChooserStyleMap [] |
| Menu items and their mapping for file chooser style preference. More...
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static void | setTheMainApplication (AP_Interface *app) |
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static AP_Interface * | getMainApplication () |
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static void | clearTheMainApplication () |
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static void | loadWindowGeometry (UI_Window *window, bool default_maximized, bool use_pref) |
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static bool | getWindowGeometry (int &width, int &height, int &left, int &bottom, bool &maximized, bool use_pref) |
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static bool | getSaveWindowGeoPref () |
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static void | saveWindowGeoPref () |
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static bool | loadWindowGeoPref (int &w, int &h, int &left, int &bottom, bool &maximized) |
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UT_String | myName |
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const char *const * | myValueNames |
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UI_EventMethod const * | myMethods |
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Definition at line 30 of file BM_ParmState.h.