#include <HwTransformNode.h>
|
void | createVariables (const ShaderNode &node, GenContext &context, Shader &shader) const override |
|
void | emitFunctionCall (const ShaderNode &node, GenContext &context, ShaderStage &stage) const override |
| Emit the function call or inline source code for given node instance in the given context. More...
|
|
virtual | ~ShaderNodeImpl () |
|
virtual const string & | getTarget () const |
|
virtual void | initialize (const InterfaceElement &element, GenContext &context) |
|
const string & | getName () const |
| Return the name of this implementation. More...
|
|
size_t | getHash () const |
|
virtual void | addInputs (ShaderNode &node, GenContext &context) const |
| Add additional inputs on a node. More...
|
|
virtual void | setValues (const Node &node, ShaderNode &shaderNode, GenContext &context) const |
| Set values for additional inputs on a node. More...
|
|
virtual void | addClassification (ShaderNode &node) const |
| Add additional classifications on a node. More...
|
|
virtual void | emitFunctionDefinition (const ShaderNode &node, GenContext &context, ShaderStage &stage) const |
| Emit function definition for the given node instance. More...
|
|
virtual void | emitOutputVariables (const ShaderNode &node, GenContext &context, ShaderStage &stage) const |
| Emit declaration and initialization of output variables to use in a function call. More...
|
|
virtual ShaderGraph * | getGraph () const |
|
virtual bool | isEditable (const ShaderInput &) const |
|
virtual bool | isEditable (const ShaderGraphInputSocket &) const |
|
string | _name |
|
size_t | _hash |
|
static const string | FROM_SPACE |
|
static const string | TO_SPACE |
|
static const string | MODEL |
|
static const string | OBJECT |
|
static const string | WORLD |
|
Definition at line 37 of file HwTransformNode.h.
string HwTransformVectorNode::getHomogeneousCoordinate |
( |
| ) |
const |
|
inlineoverrideprotectedvirtual |
const string& HwTransformVectorNode::getModelToWorldMatrix |
( |
| ) |
const |
|
inlineoverrideprotectedvirtual |
const string& HwTransformVectorNode::getWorldToModelMatrix |
( |
| ) |
const |
|
inlineoverrideprotectedvirtual |
The documentation for this class was generated from the following file: