HDK
|
#include <iostream>
#include <MaterialXCore/Unit.h>
#include <MaterialXRender/TextureBaker.h>
#include <MaterialXRenderGlsl/Export.h>
#include <MaterialXRenderGlsl/GlslRenderer.h>
#include <MaterialXRenderGlsl/GLTextureHandler.h>
#include <MaterialXGenGlsl/GlslShaderGenerator.h>
Go to the source code of this file.
Classes | |
class | TextureBakerGlsl |
Typedefs | |
using | TextureBakerPtr = shared_ptr< class TextureBakerGlsl > |
A shared pointer to a TextureBaker. More... | |
using | BakedDocumentVec = std::vector< std::pair< std::string, DocumentPtr >> |
A vector of baked documents with their associated names. More... | |
Texture baking functionality
Definition in file TextureBaker.h.
using BakedDocumentVec = std::vector<std::pair<std::string, DocumentPtr>> |
A vector of baked documents with their associated names.
Definition at line 29 of file TextureBaker.h.
using TextureBakerPtr = shared_ptr<class TextureBakerGlsl> |
A shared pointer to a TextureBaker.
Definition at line 26 of file TextureBaker.h.