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Input ¶
Both Maya’s NURBS curve and Bezier curve can be inputted into a Houdini asset. The curve will be inputted as either NURBS Curve or Bezier Curve, depending on the Maya type.
Output ¶
NURBS Curve and Bezier Curve from a Houdini asset are outputted as nurbsCurve
node or bezierCurve
node respectively.
If the asset output multiple curve primitives, each curve will be outputted into a separate curve node.