The plug-in supports inputting Maya locators.

Input

Maya locators are inputted into a Houdini asset as points. For each locator that is being inputted, a point is created in the Houdini side. The translation, rotation, and scale of each locator are inputted as P, orient, and scale attribute of the respective point.

Maya

Getting started

Input and Output Geometries

Using Houdini Engine for Maya

Reference