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Overview ¶
To create a Data Tree pane tab:
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Click the New tab icon in the top line of a pane.
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Choose New pane tab type ▸ Data tree.
Plug-ins ¶
The currently available plugins in the data tree pane are:
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The light bank lets you quickly see and edit the values on all lights in the scene, including linking lights to objects.
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The object appearance editor lets you see and edit the display properties of all geometry in the scene. For example, you can set a sub-object in an Alembic file hierarchy to display as a point cloud.
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The material style sheet editor lets you create and edit material style sheets for controlling the appearance of objects at render time.