On this page |
Overview ¶
Alembic is an interchange file format used to move 3D animation data between software packages.
-
Choose File ▸ Export ▸ Alembic.
-
Click the Chooser button next to the File field and pick the file you want to export to.
-
Click Export to perform the actual export.
Note
This export dialog works by creating a temporary Alembic output driver, setting the parameters, and running the export. For more control, you may want to create an Output Driver and modify the parameters directly.
Time interval options ¶
Export With Take
Houdini take to export.
Valid Frame Range
Determines whether a static single frame or an animation segment is exported.
Export Current Frame
Only the current frame will be exported. The resulting FBX file will contain a static scene only with no animation.
Export Frame Range
A frame range will be exported, as determined by the Start/End/Inc option below. The resulting FBX file will contain one take of animation.
Start/End/Inc
Determines the start frame, end frame, and frame increment to be exported.
Source objects options ¶
Export
Determines the nodes to export. Defaults to *
, meaning all objects will be exported.