How to get Point Normal Radiate from center

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I have a poly circle that I am scattering points across. I am using a point sop to get normals but I can't figure out how to get the normals to point out from the center of the circle. These are non moving points to orient for copySop. I have attached a pic for reference. Thanks in advance for any help…

s

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fromCenter_001.jpg (39.7 KB)

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Try using -$TX,-$TY,-$TZ if they are world centered, otherwise offset appropriately. Normalize if necessary.
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This scene file will help

Rob

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rse_radial_normals.hip (47.0 KB)

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With a random point cloud, you can do a few things.

First is a trivial curent_point_position - centroid_of_point_cloud using either bounding box or centroid local variables in the Point SOP.

But what if you have a wildly fluctuating point cloud with interesting concave and convex shapes and you want your radiating normals to take this in to account? Use Volumes of course. Take your point cloud, build a fog volume from them, convert to sdf then use the Volume Analysis to build three gradient fields (which is the distance and direction to the sdf limit surface which is the surface normal btw) and then transfer in to the point cloud as Normals.

See the attached hip file for all three versions.

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create_radiant_normals_from_point_cloud.hip (92.0 KB)

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Thanks Jeff…that is a very interesting file. Thanks to Rob as well who was also right on for what I needed.

s
Edited by - Feb. 25, 2011 19:44:30
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Volume analysis sop! Ha! If I had known that some time ago!

Great Jeff, I'm always amazed by what you can do with just nodes. Where do you learn all that stuff!
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here is one more way, might not work perfectly for this case, but I found it very useful for point clouds. It calculates the normal by taking the difference from between the position of a point and the average position of a local neighborhood.

it's pretty fast.

Cheers,
Koen

Attachments:
point_cloud_normals.hipnc (62.2 KB)
Screen shot 2011-02-25 at 8.13.58 PM.png (110.7 KB)

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I must admit when Jeff posts > I read…..

PS when are we getting more Old school Blog >

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Recording one today! Finally…
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