Hi
I trying to Import a FBX. the file have a frame rate at 30 fps and it is Length - 30 frames.
When I import it it's always says ‘'<internal> Warning(9): Invalid range specification’' what do i need to do to solve this problem?
Import FBX file
13397 11 4- Robin0217
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- WhoDjini
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Hi !!
You should have your right index finger on your nose and turn ten times clockwise shouting “problem be gone”…. SCNR
Apart from that, that is if this does not help, could you provide us more information? Houdini version, Operating System and if you are allowed to provide us the said FBX file I am pretty sure we could find a way to help you…
You should have your right index finger on your nose and turn ten times clockwise shouting “problem be gone”…. SCNR
Apart from that, that is if this does not help, could you provide us more information? Houdini version, Operating System and if you are allowed to provide us the said FBX file I am pretty sure we could find a way to help you…
If you can't script/program it, it's no good at all !
- Robin0217
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- Robin0217
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I was not clear enough. I'm importing a rig with a Animation in it. and the animation and frame rate at 30 fps and it is Length - 30 frames.
the rig it's not the problem, i have imported the rig and itäs working but the animation is not with it. and every time i import the rig the frames at the time line in houdini always go down to 1-1. when i it was 1-240 before i imported the rig
the rig it's not the problem, i have imported the rig and itäs working but the animation is not with it. and every time i import the rig the frames at the time line in houdini always go down to 1-1. when i it was 1-240 before i imported the rig
- Robin0217
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- oleg
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Can you provide the file that isn't working? Another thing to check is that you're not trying to import a newer FBX file into an older version of Houdini. You can test this by updating your Houdini version to the latest daily build, and then re-importing file there.
Oleg Samus
Software Developer
Side Effects Software Inc.
Software Developer
Side Effects Software Inc.
- Robin0217
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- Robin0217
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- Robin0217
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- oleg
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Hello,
Thanks for the file. While the warnings do still come up, you can ignore them for now. For me, the file seems to import correctly, along with the animation (I've attached a .hip file with the result I get). Just another thing to double-check if the animation is still not importing - sometimes, after you select the file to import with a double-click in the file open dialog window, the second click goes through and unchecks the “Animation” checkbox. So when importing, after you select the file to import but before you click on the “Import” button, could you double-check that the “Animation” checkbox is indeed checked?
Thanks for the file. While the warnings do still come up, you can ignore them for now. For me, the file seems to import correctly, along with the animation (I've attached a .hip file with the result I get). Just another thing to double-check if the animation is still not importing - sometimes, after you select the file to import with a double-click in the file open dialog window, the second click goes through and unchecks the “Animation” checkbox. So when importing, after you select the file to import but before you click on the “Import” button, could you double-check that the “Animation” checkbox is indeed checked?
Oleg Samus
Software Developer
Side Effects Software Inc.
Software Developer
Side Effects Software Inc.
- premini
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Hi, i am resucitating this thread because i am having the same problem with all the FBX files that mixamo.com is providing.
Has anyone figured out what the problem is?
I am using H12.1/W64
Thanks!
Martin
Has anyone figured out what the problem is?
I am using H12.1/W64
Thanks!
Martin
premini
- neil_math_comp
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premini
Hi, i am resucitating this thread because i am having the same problem with all the FBX files that mixamo.com is providing.
Has anyone figured out what the problem is?
I am using H12.1/W64
Sorry for not noticing this sooner. Is it still an issue? If so, it might be worth submitting a bug with specifics so that I can try to reproduce it.
Writing code for fun and profit since... 2005? Wow, I'm getting old.
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