Hi,
I purchased a new notebook with config Intel i7 2630, nVidia Geforce GT 550M 2GB. ( I believe they come preloaded with latest drivers)
So I launch Houdini 11.0.446.9, and do alt+v, i see the openGL renderer as Intel HD graphics. How do i set it to nvidia?
My issues are similar to the ones mentioned earlier in the forum, parts of the UI display going black, the parameters tab or the main menus too showing inconsistent display.
Please help me with a solution.
Also, what is the expected performance/optimization that houdini can derive out of this graphics card? ( this laptop is for my personal but intensive graphics work)
Looking forward to reply from SideFX and others…
How to choose openGL renderer
5983 6 2- rravataram
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- edward
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- rawkesh
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Edward was right. So with nvidia control panel you can force the preferred GPU. I could set it to work with Houdini
But the UI issues persisted with release 658 and Houdini used to crash with minor interactions throwing a openGL driver error.
However, I upgraded to 701 and all those issues do not appear any more.
But the UI issues persisted with release 658 and Houdini used to crash with minor interactions throwing a openGL driver error.
However, I upgraded to 701 and all those issues do not appear any more.
- rawkesh
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- edward
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- malexander
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Another user in the forum reported that turning off Nvidia Optimus resolved the issue. It uses the discrete Nvidia GPU all the time however, so this will cut into your battery life. I don't know if a reboot is required after changing the setting, but if not, you may want to only disable Optimus when running Houdini.
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