Ptex workflow (Mudbox-Houdini)
12718 9 4- robertvari
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- old_school
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- mossy
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it looks like you were generating your initial mesh in mudbox and then importing that into houdini and setting up ptex textures, I was curious if you ran across the problem of the obj export out of houdini crashing at all?
I am using mari 1.3v2 and after modelling in houdini as a subd mesh then exporting an obj, mari crashes everytime. I logged a bug with the foundry about it but it looks like it could possibly be a problem on the houdini end and how it orders the vertices when exporting the obj?
A thread I looked at which was hinting at there being an obj problem here: http://forums.odforce.net/index.php?/topic/11538-houdini-11-and-ptex/page__st__12 [forums.odforce.net]
I end up having to open the mesh in another 3d package and re-exporting to obj and it works fine.
I am using mari 1.3v2 and after modelling in houdini as a subd mesh then exporting an obj, mari crashes everytime. I logged a bug with the foundry about it but it looks like it could possibly be a problem on the houdini end and how it orders the vertices when exporting the obj?
A thread I looked at which was hinting at there being an obj problem here: http://forums.odforce.net/index.php?/topic/11538-houdini-11-and-ptex/page__st__12 [forums.odforce.net]
I end up having to open the mesh in another 3d package and re-exporting to obj and it works fine.
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