I have a problem with the way Houdini seems to delete points and edges.
If I select an edge loop and press delete (or use the dissolve-Shefl Tool), the edges dissapear but points stay. If I delete the points, the connecting edges are deleted as well.
Is there a way to
1. Delete an edgeloop with the vertices at the intersections
2. To delete a 2-sided vertice on an edge in a way that the edge remains.
Both works great with Maya, Modo etc. But I only have a Houdini License, and a very high resolution mesh, so I can´t redo all the edges after deleting.