I'm trying to emit particles from “make breakable” object, but it seems just doesn't work. For prefractured objects and it works seems because you can set “create output groups” flag, but i cannot find the same flag on “fracturedparms” node.
After some digging on odforce and here i found couple of methods, but they're for H10/11 and seems doesn't work anymore, at least not for me.
So, does anyone know some simple method to emit particles from dynamically broken objects?
Make breakable + Debris = nothing?
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- Mudvin
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- pgrochola
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yeah,
I had this problem as well.
This worked for me:
http://forums.odforce.net/index.php?/topic/12159-make-breakble-and-debris-problem/page__fromsearch__1 [forums.odforce.net]
I had this problem as well.
This worked for me:
http://forums.odforce.net/index.php?/topic/12159-make-breakble-and-debris-problem/page__fromsearch__1 [forums.odforce.net]
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- Mudvin
- Member
- 66 posts
- Joined: July 2005
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