in vop i builded a Vex Surface Type name is as“surface1”, and in shop i loaded it,then save this hip file.
when i open this hip file in houdini there are many warnings:
/shop/surface1:
Skipping unrecongnized parameter “imodel”.
Skipping unrecongnized parameter …
if i double click on the hip file to open it , no warnings.
or if i save the vex to Shop type as an otl, no warnings too.
i guess this vex not comlipe when the file is open. so can it be solved?
vop not compile when file open?
3999 4 0- luoqiulin
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- asnowcappedromance
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I recently had the same problem, a vex node that worked perfectly fine suddenly gave me all those warnings, try to rebuild the shader, you could use the opscript hscript command to give you the code to rebuild the whole thing and then copy/paste it in the textport after you renamed the old broken node, that rebuilds the whole vex network on the fly!
command would be something like this:
opscript -r /shop/myShader
maybe that could fix the problem. I can't tell you what causes Houdini to behave that way though :?
~ Manu
command would be something like this:
opscript -r /shop/myShader
maybe that could fix the problem. I can't tell you what causes Houdini to behave that way though :?
~ Manu
- luoqiulin
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- edward
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