Hi,
i created a simple helix (cos on X and sin on Z) like the curve 1 on the picture.
i made the deformed one (3 on the picture) with a wire deformer.
I woul like to know if there is a way to do an helix around a deformed curve directly in vop (without using a wire deformer)
thank you.
helix on deformed curve
5559 4 1- sly
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- tamte
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- sly
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- matthias_k
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Have a look at the Switch
0 = Equal Twist
1 = Twist per edge
Have a look here:
http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=30760 [sidefx.com]
if you need an adjustable offset for the twist begin/end
0 = Equal Twist
1 = Twist per edge
Have a look here:
http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=30760 [sidefx.com]
if you need an adjustable offset for the twist begin/end
English is not my native language, sorry in advance for any misunderstanding :-)
- animatrix_
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If you want a generic deformer to deform any geometry along any curve, you can also use this:
https://www.orbolt.com/asset/animatrix::pathDeform::1.00 [orbolt.com]
https://www.orbolt.com/asset/animatrix::pathDeform::1.00 [orbolt.com]
Senior FX TD @ Industrial Light & Magic
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]
youtube.com/@pragmaticvfx | patreon.com/animatrix | pragmaticvfx.gumroad.com
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]
youtube.com/@pragmaticvfx | patreon.com/animatrix | pragmaticvfx.gumroad.com
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