helix on deformed curve

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Hi,

i created a simple helix (cos on X and sin on Z) like the curve 1 on the picture.
i made the deformed one (3 on the picture) with a wire deformer.

I woul like to know if there is a way to do an helix around a deformed curve directly in vop (without using a wire deformer)

thank you.

Attachments:
helix.png (5.9 KB)

http://vimeo.com/3dsr [vimeo.com]
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if you are careful with the orientation of the curve then it's quite straightforward

Attachments:
helix_from_curve.hipnc (97.7 KB)

Tomas Slancik
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Method Studios, NY
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thank you a lot .
http://vimeo.com/3dsr [vimeo.com]
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Have a look at the Switch
0 = Equal Twist
1 = Twist per edge

Have a look here:
http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=30760 [sidefx.com]
if you need an adjustable offset for the twist begin/end

Attachments:
simple_helix.hip (71.8 KB)

English is not my native language, sorry in advance for any misunderstanding :-)
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If you want a generic deformer to deform any geometry along any curve, you can also use this:
https://www.orbolt.com/asset/animatrix::pathDeform::1.00 [orbolt.com]
Senior FX TD @ Industrial Light & Magic
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]

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