hello everyone.
I've built a circular prefractured pattern in SOP with the Voronoi fracture Sop.
so far so good.
now I would like to make the differents pieces fall down with gravity but starting in the center than gradually growing to the outside and sending more and more objects to the solver.
I'm quite new to the RBD solver and under pressure.
if anyone had a pointer or to give me the global idea how to do that it would be great help.
thanks in advance
luc
mixing keyframe and simulation with prefractured object
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