Hello,
I have a curve that I would like to revolve to create a closed surface.
However I don't want to revolve it a full 360 degrees.
I need a rotation value that is controllable, but will always be 180 or less.
I can't find a way to create some nice geometry.
And I've tried playing with copy sop and then skin sop, then a poly cap. But I always end up with some funky geo as a result.
Any ideas ?
I've attached a scene, of a few attempts. It's close but I can't get the final poly cap stage to work.
Thanks in advance
Revolve curve, but not 360 and still create nice geometry.
1534 0 0- michael1
- Member
- 15 posts
- Joined: July 2009
- Offline
-
- Quick Links