how can replace a highres object for low res sim in bullet

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Joined: Dec. 2008
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Hi my friends, is it possible to replace high res objects for low res packed objects in bullet simulation?
Thank you very much
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Joined: Oct. 2012
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A typical workflow for this is to use the “Create Points to Represent Objects” mode on the DOP Import SOP, and then use those points with the Transform Pieces SOP to transform the high-res geometry.
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