jeff
Not enough info to give you an answer here.
thank you jeff Guru !
So long as you reply that's already a nice answer
Mattias Magito2!mygroup should be everything except mygroup.
You'd just either use ‘mygroup’ and something like ‘*mygroup’ to invert the selection.
I would also appreciate if any node that creates new geometry can optionally group it in one go. The polycap node should group the cap. The knife node should group the newly created edge, etc.Some SOPs do this sort of thing by default if you put them down from the viewport. I think there's a “select” flag you can enable from the list view of the nodes, though I don't remember.
I would like a loop/while node…something like foreach, but does the actions over x iterations or based on some other rule, while perhaps increasing a value each time.Like with copy stamping, there's a stamp value for the loop index, so you have access to it. Also, to apply operations in sequence always on the geometry from the previous iteration, turn off “Merge Results”.
The example I have in mind is to loop over a “clip”, and move the origin over each loop, so you could slice something repeatedly with a single node.
Also, a “keep original geometry” for the copy sop.I don't really understand what this means, since the original geometry can be copied however many times you want to wherever you want in whatever orientations you want.
Mattias Magito2
I would like a loop/while node…something like foreach, but does the actions over x iterations or based on some other rule, while perhaps increasing a value each time.
The example I have in mind is to loop over a “clip”, and move the origin over each loop, so you could slice something repeatedly with a single node.
Joker386
Adding a node (HDK node) for deforming Pyro FX ,(such as Lattice or Twist) :idea:
You can also use the low-level VEX deformers (orange) to deform volumes directly without converting them points as they can be used in any VOP context Smile
https://www.orbolt.com/search/?q=tags:spacewarp [orbolt.com]
Specially thanks for this , I'll check it ASAP , Of course I coudn't find Lattice deformer , But maybe we can use same method for this