So I am building a custom shelf tool and would really like to have some controls pop up in the little tool bar at the top of the scene view much like the ‘bones from curve’ tool does, but after a lot of searching I haven't found anything about how to do this. Anyone know how to or can point me in the right direction?
Thanks!
How to implement Operation Controls Toolbar in shelf tool
2258 5 1- NFX
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- edward
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Thanks for the reply edward. So I have seen that you can put HDA parameters onto the toolbox, unfortunately my tool just runs some code to make bones from multiple curves, so it doesn't have a physical HDA I can attach parameters to.
However Houdini's built in ‘bones from curve’ tool seems to do just fine without an HDA node and somehow keeps the tool active until you change from the tool cursor. I tried hunting down the tool's code and so far haven't found anything useful.
However Houdini's built in ‘bones from curve’ tool seems to do just fine without an HDA node and somehow keeps the tool active until you change from the tool cursor. I tried hunting down the tool's code and so far haven't found anything useful.
- edward
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- NFX
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