In H13 it was not a problem to create a dualscreen layout with the main application window and a floating view with multiple panes.
In H14 however there is a problem with houdini switching window focus depended on which window the mouse is in without clicking in the window.
Example: I have my network editor in a floating window.
I click an operator int the floating window.
I move the mouse in the viewport in the main application window.
I press space and mouse buttons to navigate the view.
The navigation tool doesn't activate but instead the network editor gets highlighted and a selection box is drawn in the viewport.
I have to click the main application window to shift the focus from the floating window to the viewport.
It was not a problem in H13. This is extremely annoying. Maybe a QT issue.
H14 Floating view focus problem
7183 16 0- OneBigTree
- Member
- 382 posts
- Joined: Nov. 2010
- Offline
- edward
- Member
- 7871 posts
- Joined: July 2005
- Offline
- buki
- Member
- 1773 posts
- Joined: Dec. 2006
- Offline
On one monitor it works, but with dual monitor setup not
daniel bukovec | senior fx td | weta digital
qLib -- http://qlab.github.io/qLib/ [qlab.github.io]
qLib -- http://qlab.github.io/qLib/ [qlab.github.io]
- OneBigTree
- Member
- 382 posts
- Joined: Nov. 2010
- Offline
- Staring Frog
- Member
- 4 posts
- Joined: Aug. 2014
- Offline
+1, it requires to click in viewport before you can make any other actions - esc or enter or something.
Also couple of hotkeys stopped to work - i had ctrl-enter for flipbook render and tilde (`) for maximize window - those simply doesn't work now, altho they're still in HitkeyOverrides config file..
Submitted that as well.
Also couple of hotkeys stopped to work - i had ctrl-enter for flipbook render and tilde (`) for maximize window - those simply doesn't work now, altho they're still in HitkeyOverrides config file..
Submitted that as well.
- stu
- Member
- 246 posts
- Joined: July 2005
- Offline
- animatrix_
- Member
- 4695 posts
- Joined: Feb. 2012
- Online
+1. The focus issues seem significant. For instance if I am using the value ladder in the parameters pane and then drag outside the parameters pane, the value ladder gets stuck and the parameter value keeps changing as you move your mouse.
Senior FX TD @ Industrial Light & Magic
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]
youtube.com/@pragmaticvfx | patreon.com/animatrix | pragmaticvfx.gumroad.com
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]
youtube.com/@pragmaticvfx | patreon.com/animatrix | pragmaticvfx.gumroad.com
- Darric
- Member
- 31 posts
- Joined: Jan. 2007
- Offline
I'm having major issues with this too. Dual monitor, second screen is entirely devoted to a floating panel network editor. Most of the time, after interacting with the floating panel, H14 doesn't return focus to my primary window for, say, tumbling the viewport. I haven't had this problem prior to H14.
It's making it really frustrating to work in H14 right now.
It's making it really frustrating to work in H14 right now.
- stu
- Member
- 246 posts
- Joined: July 2005
- Offline
- Solitude
- Member
- 373 posts
- Joined: March 2009
- Offline
I had an issue in h13 where I would have a floating network pane get ‘stuck’ in such a way that it was trying to put down tools as if I were in a scene viewer. Iirc it was something like I would try to put down a box in the network view, and it would bring up the prompt as if I had pressed the shelf tool, so it was rather annoying. I never submitted a bug report – I'm a horrible person – I usually stick with a single window anyway, but to get around it, I instead made the floating pane the scene viewer, and kept the network view in my main window (with the file menu). I also then put the shelf tools on the other monitor with the main viewport. I haven't tried it in 14 yet, but it might be worth a shot.
Ian Farnsworth
- stu
- Member
- 246 posts
- Joined: July 2005
- Offline
- animatrix_
- Member
- 4695 posts
- Joined: Feb. 2012
- Online
Solitude
I had an issue in h13 where I would have a floating network pane get ‘stuck’ in such a way that it was trying to put down tools as if I were in a scene viewer. Iirc it was something like I would try to put down a box in the network view, and it would bring up the prompt as if I had pressed the shelf tool, so it was rather annoying. I never submitted a bug report – I'm a horrible person – I usually stick with a single window anyway, but to get around it, I instead made the floating pane the scene viewer, and kept the network view in my main window (with the file menu). I also then put the shelf tools on the other monitor with the main viewport. I haven't tried it in 14 yet, but it might be worth a shot.
I have this exact setup and I still have the focus problem.
I remember when H13 had similar focus issues in the beginning too. H12 is the only that never had any focus issues at any time if I remember correctly. Hopefully H14 will fix these.
Senior FX TD @ Industrial Light & Magic
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]
youtube.com/@pragmaticvfx | patreon.com/animatrix | pragmaticvfx.gumroad.com
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]
youtube.com/@pragmaticvfx | patreon.com/animatrix | pragmaticvfx.gumroad.com
- dooni
- Member
- 6 posts
- Joined: Oct. 2014
- Offline
I have a bunch of issues with Houdini 14. Using dual monitors is one of the more major and frustrating ones, especially since my computer is a laptop and I have no desktop. I always have at least one monitor(which is considered a second monitor)/keyboard/mouse plugged in. When I reported this as an issue in Houdini 13, they told me that it was going to be added in Houdini 14. I was very much looking forward to being able to use Houdini to the fullest in my workflow. Guess I have to wait a bit longer.
- Darric
- Member
- 31 posts
- Joined: Jan. 2007
- Offline
- martinkindl83
- Member
- 262 posts
- Joined: Nov. 2014
- Offline
- animatrix_
- Member
- 4695 posts
- Joined: Feb. 2012
- Online
If my tests are correct and the logs talk about the same issue, the focus issue is gone in the latest build (272). SESI took swift action in the in the face of this deadly bug
Senior FX TD @ Industrial Light & Magic
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]
youtube.com/@pragmaticvfx | patreon.com/animatrix | pragmaticvfx.gumroad.com
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]
youtube.com/@pragmaticvfx | patreon.com/animatrix | pragmaticvfx.gumroad.com
- markusng
- Member
- 9 posts
- Joined: May 2009
- Offline
-
- Quick Links