hi yall
very excited about POP grains…
the only problem i seem to b getting when using granular solids/sheets/strands is I am unable to pin some points to their internal animation.
the target stiffnes and target P attributes will only pin selected points to the position on frame 1…animating the target P attribute has no effect after frame 1.
the same applies to having a vector attribute in your sop geometry,only the values on frame 1 will be read…..
anyone with a solution?
thanx in advance
how do u pin points on granular solid to internal animation
6338 4 2- thexon
- Member
- 86 posts
- Joined: Aug. 2010
- Offline
- Hideki Suzuki
- Member
- 29 posts
- Joined: May 2013
- Offline
- thexon
- Member
- 86 posts
- Joined: Aug. 2010
- Offline
Thanks for the response.
Ur file is interesting,but not exactly what i wanted.
Ur pinned points are stationery.
What i was trying to achieve is to have points that are pinned to target geometry that are moving.
In the current setup moving the geometry has no effect on the pinned points as only the frame 1 position and velocity values are read.
Ur file is interesting,but not exactly what i wanted.
Ur pinned points are stationery.
What i was trying to achieve is to have points that are pinned to target geometry that are moving.
In the current setup moving the geometry has no effect on the pinned points as only the frame 1 position and velocity values are read.
the xon can
- Hideki Suzuki
- Member
- 29 posts
- Joined: May 2013
- Offline
- davedjohnson
- Member
- 221 posts
- Joined: July 2005
- Offline
-
- Quick Links