First, my Setup:
Houdini 14.0.335 Apprentice
Windows 7 Pro 64bit
2 1920x1080 Screens
GTX 780
If I use the render region tool while using Houdini windowed with splitted viewport, the render region tool seems to behave as it should:
But as soon as I use it full screen, the render region tool seems to be confused and tries to render that whats on the opposite side. I don't know how to better describe that behaviour, therefore I made screenshots. Here it looks like if I use Houdini full screen (maximized):
I thought that it would be nice to look through the light to position on one side of the viewport while using the render region on a cam view on the other side - for that task I have to change to windowed mode.
Maybe its's a PEBKAC?
Preview window behaves strange when viewport splitted?
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McNistor, that behaviour seems a bit random to me.
I don't think its a limitation of the Apprentice version - because it works if I make Houdini “windowed” but really large on my screen.
If that should not work in Apprentice version it should not start to render at all with the preview tool activated.
Does anyone else have such issues?
I will try this at my home computer aswell, but later that night (gmt +1), lets see if it's just this computer here or something else.
I don't think its a limitation of the Apprentice version - because it works if I make Houdini “windowed” but really large on my screen.
If that should not work in Apprentice version it should not start to render at all with the preview tool activated.
Does anyone else have such issues?
I will try this at my home computer aswell, but later that night (gmt +1), lets see if it's just this computer here or something else.
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