I have a simple cloth grid shown in A which has been grouped/blasted/poly-extruded. I would like to reproduce the geometry on a smoothed version of the cloth.
Adding a subdivide after the group SOP produces B, and the Polyextrude produces C (Average Positions) or D (No Sharing). It looks like I need to remove the sharing of vertices at the corners of each square, but I'm not sure how to do this. Any suggestions?
Splitting polygons with no shared edges
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