todd dufour
I have been working my way through the legacy material. I have made my way to rendering which so far seems to be the most difficult for me to get working. First trying to find where the old button or field is in the new interface or trying to finds its newer counterpart is a little frustrating. I have been able to get most all the concepts, but I just can not get the atmosphere object to render. I have tried the user guide example, intro_shops, and rendering_01. I must be doing something wrong. Is there anyway to get a simple proof of concept scene so that I may debug what I am doing wrong. Maybe the userguide file setup. I think that I almost have the user guide file, but I am unclear how Houdini references
/temp/$OS.pic.
What is the $OS variable. Could I render the $OS.pic to say
c
temp,
or say
d
somearbitrary_directory/$OS.pic.
From the ExpressionLang.fmk.pdf file, pg 2:
OS Operator String. Contains the current OP?fs name.
Yes, you can render “$OS.pic” to “c

temp” or any directory you choose. Of course, you can use any filename for the .pic file instead of “$OS.pic”.
Does Houdini keep track of the path entered in the z_depth file field?
Yes.
What are the crucial elements that make atmosphere objects render in Mantra?
VEX Fog shader & assign the shader to the Atmosphere Object. Try the VEX Uniform Fog & then render.
Tip: Move the light & the Atmosphere object to 0,0,0 then parent the Atmosphere Object to the light.
Do I need to switch anything in the output settings? I really want to beat this problem.
Nope, there isn't anything to switch.
Please let me know if you have more questions.
Cheers!
steven